MiKolos5151
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Does anyone remember my "beach" world? Well, I made a trashie for it! It functions differently on land & shallow water (white background), rather than in deep water (blue background). It doesn't need a floatie (from my fan-made world). While submerged, it's unable to be hit normally. My friend "Grocv" helped me with the cost & recharge.


I may have added someone special, who said will play Trashmageddon, but still didn't. "CodexHD"!!! (I wish he likes it)
I have just finished the DEATH-MODE for my fan-made world.

Here are the changes:
1. Floaties are replaced by solid plates to withstands the lava, so prepare to lose even more scrap! Tier I costs +30, tier II costs +100 & tier III costs +200!
The heat is to much, even for tall trashies. No longer can you place them on the shallow lava. Ground height trashies now can't be placed anywhere. This change thankfully doesn't affect floating ones.
2. Ground projectiles now get evaporated when in contact with lava. To balance this change, exterminators slowly lose HP when in the deep area. Not much, but with stalling you can get of ones with low health.
3. THE SHIP NOW SHOOTS OUT [DUCKING] EXTERMINATORS (only vroombas & armored vroombas). The whole ship is now made of metal.
Ok, so... I wanted it to be a video, but I don't don't know any good .svg animation software. Anyhow, this is my fan-made LEVEL!
It's composed of 2 sections, deep & shallow water. Now for the gimmicks:
1. Trashies now cost more to place. We don't want them drowning, do we? A pool floatie places itself automatically when needed, but at expense of scrap. The total cost is written on the card.
Better trashies require more assistance, so every tier gets their own floatie! Tier I is +20, tier II is +50 & tier III is +100.
If the trashie is ground height, he can only place on the shallow water, but without a floatie. If the trashie is tall, he can survive on shallow water, but not the deep (cost of tall trashies updates itself depending on where your hovering). If the trashie is flying, he can be placed anywhere.
2. Normal height exterminators can't be hit by straight projectiles in deep water (tall ones can), so you better bring some lobbers or Nikola-Coil. Oh, & also, if somehow VRM gets here, he'll drown. Last thing... ground projectiles move 50% slower in water.
3. The only thing NOT included in the photo (I'm lazy) is an exterminator shipwreck. Every 5 waves, a ship will come at the top of the screen & choose whether attack rows 2, 4 & 6 or 3, 5 & 7. Then the ship will then shoot 5 cannonballs at chosen trashies in that rows. (This is where my Jump-rella comes into play & why the level has 6 lanes =P )
I really put a lot of work into this. I would like to hear your opinion or balance changes you'd like to be added.







