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MiKolos5151

52
Posts
A member registered 67 days ago

Recent community posts

https://tiermaker.com/ 

Images from https://drive.google.com/drive/folders/1RRY8YjWYkh60TqiDjhZ48bFYlHWWNLTW

= )

Existential crisis.

Why is Hazmat-Supervisor so high up?

https://imgur.com/41jniG3

Has anyone tried placing Crossroad-signs at the top & bottom lane of Highway?

I feel Titan Exterminator should be lower. By the time you meet him, you should already be prepared. One teeth-chatter will kill him.

My own trasie tierlist. BASED ON PERSONAL PREFERENCE!!!


Wdyt? 

LaborZ0mbie?

Does anyone remember my "beach" world? Well, I made a trashie for it! It functions differently on land & shallow water (white background), rather than in deep water (blue background). It doesn't need a floatie (from my fan-made world). While submerged, it's unable to be hit normally. My friend "Grocv" helped me with the cost & recharge.


I may have added someone special, who said will play Trashmageddon, but still didn't. "CodexHD"!!! (I wish he likes it)

Not sandbox, but Randenless.

I don't want to sound impolite, but can you…


not…


take…


up…


so…


much…


space?

I may have gone... a *little* overboard.
It's too EZ.


On wave 995 all ~15 Machine Operator Vroombas came on lane 4. Idk if it's luck or a bug.

He's too smart for us.

It has a death-mode, but you don't get a skull from it & it doesn't show on statistics page. Similar to birthday harry at some point.

(1 edit)

https://i.imgur.com/AY1NVAK.mp4 
Well... he just ran away...

4 skulls for death-modes (manufactory doesn't have one yet), 4 stars for beating special stages & 3 stars for secrets (There are currently 4 secrets in the game. 1 unknown to me yet).

On a search for the last star...

SENSEI PLZ MAKE WASTE-BUCKET FEMALE CANON!!!

My running theory is it becomes more rare the more you visit it.

It's ~1-10000 chance everytime you click the "play" button on the menu.

Nah.

HOW?! HOW?! HOW?!

I... didn't know that...

My idea was for it to be the same beach, but exterminators opened an underwater volcano, because of their experiments.

I have just finished the DEATH-MODE for my fan-made world.


Here are the changes:

1. Floaties are replaced by solid plates to withstands the lava, so prepare to lose even more scrap! Tier I costs +30, tier II costs +100 & tier III costs +200!
The heat is to much, even for tall trashies. No longer can you place them on the shallow lava. Ground height trashies now can't be placed anywhere. This change thankfully doesn't affect floating ones.

2. Ground projectiles now get evaporated when in contact with lava. To balance this change, exterminators slowly lose HP when in the deep area. Not much, but with stalling you can get of ones with low health.

3. THE SHIP NOW SHOOTS OUT [DUCKING] EXTERMINATORS (only vroombas & armored vroombas). The whole ship is now made of metal.

Yes, I did the math. All upgrades are better than their previous form. What confused me is 02 path is better than 01 path, which was not intended.

Mister Master Sensei showed my old art for "window" on specialooza where my art was [sheet]. 🙏

Svg-ddon.

Thankfully, you don't need a slot for a Lily-pad & tides don't change.

(2 edits)

Ok, so... I wanted it to be a video, but I don't don't know any good .svg animation software. Anyhow, this is my fan-made LEVEL!

It's composed of 2 sections, deep & shallow water. Now for the gimmicks:

1. Trashies now cost more to place. We don't want them drowning, do we? A pool floatie places itself automatically when needed, but at expense of scrap. The total cost is written on the card.
Better trashies require more assistance, so every tier gets their own floatie! Tier I is +20, tier II is +50 & tier III is +100.
If the trashie is ground height, he can only place on the shallow water, but without a floatie. If the trashie is tall, he can survive on shallow water, but not the deep (cost of tall trashies updates itself depending on where your hovering). If the trashie is flying, he can be placed anywhere.

2. Normal height exterminators can't be hit by straight projectiles in deep water (tall ones can), so you better bring some lobbers or Nikola-Coil. Oh, & also, if somehow VRM gets here, he'll drown. Last thing... ground projectiles move 50% slower in water.

3. The only thing NOT included in the photo (I'm lazy) is an exterminator shipwreck. Every 5 waves, a ship will come at the top of the screen & choose whether attack rows 2, 4 & 6 or 3, 5 & 7. Then the ship will then shoot 5 cannonballs at chosen trashies in that rows. (This is where my Jump-rella comes into play & why the level has 6 lanes =P )

I really put a lot of work into this. I would like to hear your opinion or balance changes you'd like to be added.

Ok, so I'm preparing something BIG (to my standards), but firstly I need to get the basics out of my way.

Use EMP & pray. 20-30 are hell. 40-200 are a breeze.

Not necessarily named, but represented.

➖ 🗑️ ⛓️ 🪤 📇

🔫 🎈 🫟 🧻

🪭 📻 🏋🏻‍♂️ 🪩

☁️ 🪣 🪫 🚗

⚡️ 🥛 ➡️ 🫳🏿

I have an idea, so that powerups are visible even when used. What do you guys think? (Bloom-bud DOES disappear)

Manufactory "hard mode" is too EZ.

Well, yes... but you have to protect it. It takes up space (which is very useful in this game).

Well, wouldn't you know? I'M BACK HOME!!! Of course, the first thing I did was sit on my computer all day to make the graphics for my new trashie! I hope my work was worth it. What do YOU think? (He's inspired by that little guy from "Operation Octo")


Wdyt abt 011?

…& you know 100% what it's going to do.