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Misternose

83
Posts
2
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A member registered Feb 06, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing 😸😸

Thanks for the feedback! I agree that the narrative wasn't clear. I had planned to put more work into both the tutorial and the end-game images, but I ran out of time! Thanks for playing 😸😸😸😸

Go cats! Thanks for playing! 😸😸

I loved the atmosphere and the visuals! There's a bug where, if you try to start a new run and find a reluctant soul, the dialogue doesn't trigger. I enjoyed the narrative and had fun trying to save all three souls in a single run! Great job! 😸

Thank you for playing and for the feedback 😸😸

Thank you for playing 🐱🐱

I loved the art! The game is fun, especially the second level. I think that for a game jam, where most of us play through several games, it would have been better if the first level were easier and quicker. Of course, the spacebar is really useful! I wish I’d managed to unlock it sooner. But I loved the atmosphere, and it was satisfying to finish the game! Excellent work!

Great game! To be honest, I didn't quite grasp the advantage of shortening the fuse. Going deeper seemed more rewarding, though I could be wrong. It’s also really cool to control things by pressing buttons in the environment rather than using a standard interface. The twist at the end completely changed the game for me, since part of me had been ignoring the narrative behind the gameplay up to that point. It was a lot of fun!

The game is fun, but I had trouble figuring out where the damage I was taking was coming from. I loved the art, and the atmosphere reminded me of Doom right away! Good job!

Yes, the decision to use a timer for entering the minigames was a poor one; furthermore, the mechanic for exiting the minigames was poorly explained in the tutorial. Some people expected to exit automatically upon winning, rather than having to leave whenever they saw fit. Thanks for playing and for the feedback 😸😸

Thanks for playing! I'm glad you liked it 😸😸

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Thanks for playing! Tell Gooseberry I said pspspspsps 😹😹😸

I agree with you; I had set up timers to trigger the minigames before creating the tutorial—intending for them to help players grasp the mechanics—but once the tutorial scene was in place, they became redundant! I’ve never played Metaphor: ReFantazio either, and you don't need to have played it before playing The Cat is a Metaphor, the games are unrelated to each other, despite the similarities  😹😹😹Thanks for playing 😸😸😸

Yeah, the tutorial was poorly done, and I could have put more effort into the visual and audio feedback, but I'm glad you liked the game! Thanks for playing 😸😸

That’s entirely my fault; I didn't put enough thought into the tutorial, so it ended up being poorly explained and harder to understand. I don't think the visual feedback helped much, either! But I'm glad you enjoyed the game, thanks for playing! 😸😸

I didn't put much thought into the tutorial, and it definitely ended up being confusing and poorly explained, but I'm glad it was understandable while playing. Thank you for your feedback and for playing 😸😸

Thanks for playing! Yes, I recorded the meows myself, and I recommend doing that kind of thing in your own games, makes the process much more fun! 😹😹

Thanks for playing; I'm glad you enjoyed it 😸

I'm glad you liked it 😸

It works better than frogs 😹😹

Thanks for playing; I'm glad you enjoyed it 😸

Thanks for playing. I have little experience with sound processing, but I'm glad it was understandable. 😸

Thank you for playing 🐸

If you press Esc, there's a menu where you can turn the music down to zero. There isn't much you can do about the sound effects, though 😅 Thank you for playing 🐸🐸🐸

I wish I were as good at making games as I am at coming up with titles 😅Thank you for playing 🐸🐸🐸

Great game! it took me a while to figure it out because the planets that provide "Solar Energy" don't show up in the shop right at the start. Still, it's really fun and the art is beautiful! Excellent game!

Great game!I had fun trying to get 5 stars! It would be cool to have visual and audio feedback during gameplay! The art is beautiful, and I liked the music! Great work!

Man, this game is tough 😅 I don't think I could score 3,000 points even if my life depended on it! The music stopped after a few minutes! I was surprised by the number of levels, even if the game only had the King and Queen section, it would still be a really good game! I actually enjoyed the challenge! Nailing the timing of the juggling sequences gives you a great sense of improvement! Love the art! Great game!

Actually, the jump gets a small buff if you hold W, maybe it should be a bit more generous 😅😅 Thank you for your feedback and i'm glad you like the game 🐸🐸🐸

Thank you for playing🐸🐸🐸 

Thank you for playing! 🐸

Simple idea, excellent game! I liked the progressive difficulty, and I felt really good when I managed to win!

Nice game! Really Great job! It feels really fun to play and the visuals are really well done! I preferred turning off the camera effects, and the game still looked great! Excellent work!

Go Frogs! Thank you for playing! 🐸

I noticed that you only get points when you get the correct path sequence right. I thought that was a feature before seeing the comments here. I really liked the game! great job!

Thank you for playing 🐸 I tried to keep the keys as simple as possible 🐸 Thank you for the feedback 🐸

I'm happy you like it! 🐸🐸🐸

Thank you for playing 🐸🐸 I'm glad you like the game!

Thank you for playing! 🐸

Thank you for playing! You got the envious frogs vibe! 🐸Thank you for the feedback!