The pressure is a bit too much from both the monster and time so in a post jam version I will balance them and add a bit more to the game. The puzzles do need to be a bit more obvious, like if the keypad was just a digital clock it would be more noticeable by the player. Thanks for the feedback
mkhdev
Creator of
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Sorry for the late reply.
The box puzzle seems to work but the door does not open due to a mistake i made and no play-testing caused it to go unnoticed.
The keypad, when empty shows –:–, it’s supposed to be in the format of some digital clock. There is an analog clock on one of the trees and it displays the password to the keypad. Understandably difficult to realize the connection but I really could not come up with a better puzzle but I was short time on time and I just went with it.
The third cog is found on a platform on the side of the map. It’s visible from where you spawn if you look behind you.
Perhaps if I come up with better puzzles I will make an update to the game with much more acceptable puzzles that doesn’t just confuse the player.
Thanks for playing
The ui for the menus are a package I got from the godot asset store
https://godotengine.org/asset-library/asset/5346
completely forgot to credit in the submission page But it is credited in the in game credits.
Thanks for playing
Yes! And the further you are from your cart the more the other customers steal from your cart. The more biscuits you collect the more the other customers steal from you When moving the cart your speed is also slower than normal making you risk running out of time. While I forgot to really imply this in the game you can also steal from the other customers carts and it takes time and makes you risk running out of time.
That’s all the risks I got around to adding to the game.
Thanks for playing!
Thank you very much for the personal experience and the review. ^^
This is the third game jam I’m participating in and honestly in the past two jams i’ve joined I haven’t gotten a finished build so it was fun to get a build that works :’)
I don’t really mind the incorrect build, the game is still playable. The shopping cart was already a bit janky and annoying to deal with.
I am working on a updated post-jam version and will fix the problems you mentioned Also the timer is ment to have faster seconds so the in game 1 hour becomes 5 real minutes :)
Btw my high score has been 20 so getting 42 is honestly impressive.


