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Monkeys Dynamite

16
Posts
3
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A member registered Mar 14, 2025 · View creator page →

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Recent community posts

The game is quite short, but it has a really interesting concept. With a few more levels, it could feel much more complete. The music is also really catchy and fits the game very well!

— Casimiro, Monkeys Dynamite

A game with a simple and fun concept that works really well! The idea of having a skeleton searching for gold instead of pirates is genius. Having combat similar to Super Mario would make it even more fun. The soundtrack also does a great job of setting the mood, and the colorful transitions are a really nice touch!

— Casimiro, Monkeys Dynamite

I really liked the game’s art! It really captures the Game Boy vibe, and the music and gameplay fit it very well too. The gameplay is simple, easy to pick up, and fun. It could be even more interesting with some power-ups and other challenges, but overall, it’s a very charming and engaging game!

— Casimiro, Monkeys Dynamite

The game is really fun and has a lot of potential! I felt like the enemies could have a bit more interaction with the player besides just blocking the way, and the dungeons were a little confusing and repetitive at times, without a very clear path to follow. But the music is extremely catchy, and the sound effects are great too! Keep working on the project, don’t abandon it!

— Casimiro, Monkeys Dynamite

The game is really fun and has a lot of potential! I felt like the enemies could have a bit more interaction with the player besides just blocking the way, and the dungeons were a little confusing and repetitive at times, without a very clear path to follow. But the music is extremely catchy, and the sound effects are great too! Keep working on the project, don’t abandon it!

— Casimiro, Monkeys Dynamite

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I really liked the game’s concept! The music is really nice and catchy. I did miss having some sound effects and a HUD that shows how much money I currently have, but other than that, it was a really fun game!

— Casimiro, Monkeys Dynamite

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I like the idea of a Game Boy-style tower defense game, but the controls are a bit confusing, and I couldn’t figure out how to place any traps other than the arrow traps. I really liked the entrance animations and the difficulty selection, though. Don’t abandon the project!

— Casimiro, Monkeys Dynamite

Hi KimiGaming64, thank you very much for playing our game!

Could you please send us the video of your gameplay at monkeysdynamite@gmail.com? We would love to see your speedrun.

We hope you enjoyed the game, and we’re always open to hearing your feedback and suggestions.

Best regards, Casimiro — Programmer, Monkeys Dynamite

Obrigado por jogar e pelos feedbacks! O intuito do tamanho da room era primeiramente uma tela estilo jogos antigos de beat ’em up, mas devido a ao tempo e escopo do jogo, optei por uma tela 800x600.

Por favor, continue acompanhando nosso progresso!

  • Casimiro: Monkeys Dynamite

Thank you for playing! The music is really catchy, and apparently button mashing became the go-to strategy hahaha. Thanks a lot for your feedback! Please keep following our progress in future jams!

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Thank you for playing! I hope your mouse is okay hahaha, glad you had fun! Please follow our journey in future jams :)

Thanks for playing!

Thank you for the feedback — we honestly didn’t consider that possibility haha, but we’ll definitely keep it in mind for future projects!

Please keep following our journey in other game jams!

Thank you for playing! We tried our best to stick to the NES color limitations, so there wasn’t much visual contrast indeed lol, but thanks for the feedback! Please keep following our progress in other Jams!

Thank you for playing! I think I didn’t pay much attention to the robots' synchronization. The difficulty wasn’t supposed to be that high in the second level, but thank you for your constructive feedback—we’ll take it into account! Please keep following our progress in other Jams!

Obrigado por jogar! Fico feliz que tenha conseguido passar mesmo com a dificuldade elevada, agradeço pelo seu comentário! Por favor, continue acompanhando nosso progresso em outras Jams!

Thank you for playing! I really had some difficulty with jumps and animation curves, and I’ll take your feedback into account! Please keep following our development in other Jams!