It's kind of funny that I was thinking of hiding the games in the "Derelict" umbrella. It's a project that "failed"; the project was actually a meta-game: make the same game, reusing as much code as possible, for both the lowest end and the highest end consoles. In that aspect, it kind of succeeded, but the game kinda sucks :)
If anything, I learned *a lot* from the project, but since my family grew (if you catch my drift), I've been very busy lately and unable to properly work on those projects.













Unsurprisingly, the engine compiled on Windows without much of a hitch. Pictured here on a Windows ME system (which I use for building), but tested on a 486 running Windows 95.