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moo

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A member registered Nov 04, 2024 · View creator page →

Creator of

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such a clever game

Our team is having such a great time watching this. We are so grateful you saved the playtest. Watching anyone play this loop so far has made me so worried that you get _too_ frustrated on the journey, but also feels so exciting when you catch on to another aspect of the physics system. It's always complicated figuring out what a satisfying balance is and this VOD is such an insightful view into what makes it work and what makes it more annoying. Thank you for spending so much time on this entry, I really appreciate it. 

INTRO WAS PEAK, and the gameplay was so fun (music hit hard btw holllly). Why does this little rat need a car when all of their customers live on the top of multi-story buildings.. LOL! PERFECT.

in all seriousness playing this, I had a Vietnam flashback of when I was a child playing Disney flash-games at home on my family computer (very nostalgic). I guess you can say you ratatouille'd me. Great Entry, Great work!

it was funny figuring out how to play these wario-ware style games from scratch with no instruction. day 1 I barely even made 1 pizza but really got the hang of it after a few more playthroughs.. :) great work.

so fun and super insanely chaotic once you have like 40 ish rockets setup.. love the dash. Great work.

driving is awesome, the map is absolutely massive.. I was confused on DAY 1 but holly did it ramp up.. by DAY3 I was sweating to deliver pizzas in-time and made quite a few close calls. There are too many idiots on that mountain that want pizza and it takes me like 20 minutes to get up there lol. This feels like its like very close to being a finished game you should abosolutely keep working on it and release it. I like that I could place ramps and halfpipes, on day 1 I did loopdy loops jumping over the ramp lol. The only real criticism I have is that the UI needed some juice but with a map that large I can imagine it would have taken a long time to tune progression.. Great work amazing you could pull that together in such a short period!

sickest pizza game yet, loved the intro cutscene, and really liked that you could eat the pizzas to open up new movement options like a dash and a superjump. One of the most funnest experiences I've had this jam.

uh.. sekiro tennis? sign me tf UP! thank you very much for making this.

LETSS GOOOOOOOOO! Fantastic design <3

Sick arcade brawler, love the atmosphere/art/music. Great Work. 

simple but very satisfying and addicting experience.

I was a bit worried when I saw this due to the similarity to our systems but our gameplay loops are very different.. phew. Very cool concept, I like the idea of slowly upgrading your maneuverability and fuel through exploring space. It made for a very satisfying progression system. Also love the build system at the beginning great job! 

Game was peak, had a lot of fun, it was really satisfying to line up combos. Great job!!

this game made me want to end it 10/10. especially level 3

lol the concept, the song, the jacked bald men, thanks for letting me kiss my homies

really creative use of the theme, I don't think I've seen a drown countdown yet haha. I had a lot of fun with this, and felt like the progression of mapping out the path to each oxygen tank felt pretty satisfying once I wrapped my mind around it.. Great work.

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I haven't played one of these stop the stopwatch to determine how your strong your roll is yet.. This was quite fun.
I also really liked the hand-drawn art. 
Great job. Also, us Cows must stick together don't let big human bring you down. 

I KILLED GLUNGUS - very fun game sad I had to kill the cats ..

music slaps, very well made game great job.

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evil game. good job.

I love the concept, I hate that dumb microwave, it shot me so much. Great Job I had fun with this and it made me laugh!!

phenomenal art and music, and the combat was satisfying, great job.

crazy amount of detail on the map for such a short development period.I also liked exploding

I had fun with this, I liked the progression and having a ton of laser turrets at the end absolutely obliterating everything

utterly sucked in to this one.. it got me bad.. my only complaint is that I finished before I could get all upgrades and wanted to do a run with all upgrades on :(

I really like 2048 and this game felt like a cool stressful challenge mode for that, great work!

put me into trance, I'm a big bubble popping fan. Its satisfying to see them all fill the screen then cull the population of bubbles.

it took me a moment to get a handle on the controls but once I did this was a really fun entry. I love killing the security guards with the bomb.

hilarious game, I love smearing my co-workers into paste as I barrel through office furniture. super fun.. Thanks for making this lol. Also love the death animation.

lol Count Down funny pun. This was very satisfying to play lots of sauce on the gunshots (I like the COD hitmarker sound). I feel like I got pretty good at juggling the feathers as I collected ones floating above me,  it was a fun loop. Great job.

soo much content/boss fight mechanics, I really had to think about where my character would be on each bosses turn and plan out my attacks. I really liked the art, and I was really excited that you could choose classes with different move-sets. I do think having music queue you in on when turns were coming up would have been a cherry on top but super understandable that sort of sauce could not be implemented in time due to how much content is here.

Timing shotgun/pistol shots to the beat of the music was so satisfying, lots of dopamine. music was amazing and a fitreally well. Kudos to the team!

Another very well put together game :), loved the art and music,  great job.

my poor smooth brain kept forgetting what my previous action was and I'd be like ah man I shot over there a second ago. I think having indicators lock down for what you had previously setup up like a line to where you are going to shoot/move etc in 3 seconds might have made me catch on faster. Overall it was a really fun experience though. 

Really fun, I liked slowly opening the map and gaining more and more time on my countdown.. great work! (I hate the bats though they should be eliminated)

highest score was 111! this was fun, I never really had an issue running out of time though I picked up enough crystals without even trying!

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this was quite difficult for me so it took me a quite a few attempts to get through it all. Having to dump most of your fuel before landing was challenging for me for some reason (I think that's intended though). I had a lot of fun with the controls and it reminded me of some browser flash cool-math game I played as a child. 

lol what an insane twist

I thought the mechanic in this was really fun, I'm also a fan of the cat,  great work!

Really fun, like 5 stars enjoyment fun, the juice on the pod-racing physics and speed are really satisfying.