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moshimoru

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A member registered Sep 13, 2021 · View creator page →

Creator of

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It seems to work if you tap with another finger while holding the balloon. However, since the left side gets eaten up by the movement stick, you might need to do it using only the right side. Might be a bit tricky...

I might make the confetti an toggleable option in the future.
As for the sound, it works on my end.
Just keep in mind that the balloons won't make a sound unless they collide above a certain speed—otherwise, if you fill the entire room with balloons, it would turn into a complete noise fest.

re-uploaded!

(1 edit)

Hmm, I actually changed the model loading to happen on startup, so that might be affecting it.
There are a few other things I'm concerned about as well, so I'm currently rebuilding it.

That's a good idea!
I'll try adding it.

thanks!

Hmm, unfortunately it runs without any issues on my smartphone. It's not even that high-end of a phone, though...

Under the hood, once it gets converted into an object, it's really hard to revert it back to how it was...
And you're totally spot on about the dragon! I hadn't even noticed!
It's fixed now, thank you!

I'd love to add it, but water balloons require an insane amount of rendering power.
Especially since I made it so you can spawn a huge number of balloons this time around.
It might be possible if I give up on mobile support, but I'm not really keen on doing that.

That’s such a great idea...
If I’d thought of that a bit sooner, I would've included it in this update...
I've already pushed this build, so hang tight for the next one!