Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mr. Ovis

59
Posts
2,822
Followers
2
Following
A member registered Oct 03, 2023 · View creator page →

Creator of

Recent community posts

My father used to run the original Cyberpunk TTRPG back in the 80s, and he's told me lots and lots about it, and I read through the old rulebook. That exact setup is kinda an homage, it's literally word-for-word the recommended pattern on how to setup a story for your Cyberpunk crew. Set them up on an introductory mission, they get screwed over, now their journey starts off the backfoot as they figure out where to go from there.

None in the game yet, but I have been researching my fluid simulations...

All the languages are  added by wonderful translators who translate for me, since I'm fully aware that machine translation really really massively sucks. If anyone comes around and wants to translate in Turkish, I'm 100% down for that, same with pretty much any other language really.

(1 edit)

I built a set of plugins (you can go download it off the Illusion discord if you want, it's free), one for Neo Studio, one for Blender, that collects everything from Neo Studio 2, like poses, animations, props, characters, and then allows you to fairly seemlessly import them right into blender. Yes, the whole thing is gonna be 100% blender.

In terms of actual workflow, it'll probably be on a per-scene basis:
-Build all the outfits and adjust the characters for the scene
-Find a good map in Neo Studio and arrange all the props I want, export that into Blender
-Drop all my already-edited characters into blender (I'm gonna take some time editing the characters and giving them cool stuff that they can only have with Blender, such as the MC's new cyberware actually being modeled into his skin instead of essentially just a sticker)
-Then just work from there essentially the same as with Neo Studio 2, but with nicer effects like clothing physics and raytracing.

I only did the standard 4 year enlistment, got out earlier than most because I blitz'd my education and didn't have any reason to stick around. 

No no, that's not a rule Steam has. Their rules are just referring to overlap and certain things such as directly linking your pages and game file downloads together, because of different policies. You can, for instance, publish a game on Steam, Itchio, GOG, and a personal website all at the same time, there's lots of games that do that, so long as you follow each site's rules about how you handle linking between hostings. For instance, Mouthwashing got de-listed off Itchio because it's page just linked you over to Steam, which is against the rules.

I gave it a bunch of consideration and it's mostly because the artstyle I want for Lev:O is gonna be much more anime than Leviathan, and I'm not particularly fond of the idea of dropping the HS2 version of the game since people are already attached to it. Ultimately whenever I'm caught up to current events on Blender, the additional workload is not gonna be very much.

Yeah, biggest difference is Lev:O just using different models and being publishable on Steam

Just posted an update about the plans 

Yeah, it's just missing translations for certain sections. I don't actually speak the language so it'll be machine-translated until 0.5, but I'll push that into the patch soon. Unfortunately because of how production works it's kinda hard to have the languages be perfect when I'm changing the script, but I'll do my best!

I'll push a patch for this soon. Gotta go through and manually verify the translation changes to the UI.

That scene splits based on your horny stat. Try replaying the scene with a lower horny stat and you'll get a different outcome.

There is a Russian translation, it's in there.

We've already got one of 'em,  though I guess she's more of an alien than a monster

Yeah I had some good feedback on early segments and realized some stuff could do with fixing. Wanted to make sure I had a solid foundation for 0.5 since it'll be really huge.

None is weird, I'll fold that into my update and see what I can do

(1 edit)

Which platform are you on? I've tested and verified a few of them, it may be one that I haven't checked yet. Also which video is not working for you?

doing a little update, most relevant thing besides bugfixes is just that I accidentally uploaded the low quality version, so the proper version is gonna look a little nicer on windows.

Pushing an update to fix this

I aim for 2-4 month cycles, but sometimes I get greedy and make updates bigger than that and they take longer

I wonder what my Chinese translator put for this part of the game... The mystery makes it funnier

You don't have to, but I'd recommend it since some important story stuff changed compared to previous, and also your gallery won't be filled in if you don't go back and see the scenes.

Most of the saves should be fine, but a lot of the dialogue changed and just because of how ren'py saves work, since it's tied to the dialogue and scene hash, I can't fix the fact that a lot of the saves broke. I'd recommend at minimum skipping through back to where you were so you can make sure your gallery is filled in and everything.

I'm finishing things up on the update right now, I just had some delays because I ended up turning in and finishing my whole final project for my Bachelor's yesterday, so I'm just buttoning some stuff up before publishing, mostly just issues since I'm adding a web version and web stuff is annoying.

Part of the script revisions for 0.4.4 was basically going through and just cutting a solid half of the narration and interior thoughts from the MC. It's mostly an experience thing, it's hard when you're new to gauge how explicit you need to be about descriptions and what each character knows and thinks.

I'm just waiting on my Chinese translator, so it'll likely be within the next week or two.

Should go away with a restart and making sure to select one of the options. I will make sure to push a patch for that with the new version soon.

I will review the code for it. I did write that while I was huffing glue and drunk so it deserves a bit of review

You're in luck, cuz basically every scene added in 0.4.4 is for Strea lmao

All the versions have the translation files in them, so all should be good. There's no extra versions or anything, you can just select the language when you boot the game.

Entirely wholesome. There won't ever be any sex scenes or anything that doesn't have the MC involved.

Going to do my best to finish up script writing and send that over to my translators by the end of the month, I'm gonna give em a few weeks to go through it so hopefully like 3 weeks from now. I've got plans for changing out some early scenes, and currently have added like 2 scenes to the content from 0.2, 1 to 0.3, and 1 to 0.4. I'm planning on entirely redoing the opening scene at minimum for 0.5 and I've got ideas for other stuff to do with the earlier, however I will still always be generally oriented towards making new content.

Yeah, it'll be set up pretty similar to That New Teacher since I got the idea from him.

Oughhhhh I didn't check it on Android when I coded it... I'll fix it!

I accidentally messed up the code when putting the video in. I'll fix it soon.

No, if I ever do add sex noises or VA for anything, it'll mention at the start of the game and ask if you want to toggle it off.

I'd never do subscriber-only stuff like that, I'm probably just stupid and probably misassigned a few videos in the script or something.

You can go for a single LI if you want. Everything is entirely optional, you can even go the whole game without ever doing anything NSFW towards a woman at all. That will trigger the Gay Ending, where you reveal you were gay the whole time.

Indeed, I just wanted to squeeze this out real quick because I'm changing a LOT of the script currently, and I don't want the translator's work to go to waste. I did add a bunch of new art though on this one, I just forgot to mention it lmao.

Soon! Recently paired up with some Chinese translators, and will be adding their translation to a language select screen. Just finishing up some edits to the script until then.