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MrFoxyGames

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A member registered 20 days ago · View creator page →

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Man, this comment made my day, thank you! The gameplay was the part I sweated over the most, so hearing you liked it that much feels great. And getting Rosie down to 60 HP? That's crazy, nice job!!

Don't worry, I'm not stopping. I dropped a devlog here on Friday about what's coming next, so take a look if you're curious.

Also, I really like your ideas. Buff cards, effects that last a few turns, damage over time... that could open up a lot of fun strategies. I'm keeping them in mind for sure.

Thanks again for all the hype!

Hey, thanks for playing!! You don't need to beat Rosie. The wager is meant to be lost, and losing it is where the demo ends. The story continues from there in the next update

Hey, thanks for taking the time to write all this, and I'm glad you're enjoying the game!

About Rosie: you don't need to beat her. The wager is meant to be lost, and that loss is how the story moves forward, so go ahead and let her win. And your reaction to the two succubi made my day. That was exactly the idea:D

You're right about the balance, and that includes the cost of that waifu. A rebalance is already planned for the next update. The respawning at night is noted too

More story is on the way, side stories included. Thanks again for the honest feedback!!

Thanks, I'm glad you're having fun! And yes, lesbian scenes are planned for the future. More waifus are on the way too, so stay tuned!!

Steam is on the roadmap! I'll be starting the process to get the game there soon, and I'll share news as soon as there's progress. Thanks for your interest!

Hello Stratezo, and thank you so much for this! It's clear you really played the game and thought about it, and that's the best kind of feedback a dev can get. I'm glad the dialogue and music worked for you, and a battle track is a fair point.

Card balance: you're right. Some cards aren't worth their cost, and Nyxara is the clearest case. Most of this first release went into building all the systems around the cards, which was a logistical nightmare!!!!!, so the balance got less attention than it needed. A proper rebalance is planned for the next update.

Rosie: honestly, you surprised me. She wasn't supposed to be killable. The wager is meant to be lost, and I even left an item that restores Action Points out of the demo on purpose so beating her would be close to impossible. You found a way anyway, so I'll lock it down better. Your idea of a time limit, so players can't grind endlessly in the starting area, is a good one, and I'll keep it in mind.

The rest is noted too, including the "new quest" tag.

All of this goes into the update I'm already working on. Thanks again, and it's great to hear from someone who likes card games as much as I do!

Cheers!!

Thanks for the feedback! All the kinks will have an option to turn them off, so you'll be able to disable them if they're not your thing :D

Thanks for playing and for the kind words! Sorry, there are no console commands or cheats in this first version. Sorry about your save!