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Read1"Y",My Real-NAME

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A member registered 58 days ago

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Hello, we are a small team of developers (A composer and a programmer). We are looking for—as indicated in the title—a 3D artist, who can help us with the 3D part (the models, the environment, etc.) of our game. So far we don't have much work done, only the theoretical. We're looking for you for can approximate a style like Friend-Slop —yes, something along those lines. We're still mulling it over, though; we want a style that’s similar yet distinct—.

As for gameplay, basically, the concept is pretty flexible (moldable to our ideas, whatever). We're envisioning a dungeon-crawler RPG, classic, but it all takes place within a single, massive dungeon (At the very least, let it feel that way, sure you know what I mean). The lore (so to speak) is that the players head into the dungeon seeking "fame, power, fortune", descending into the Labyrinth. Here where the current journey unfolds.

The Labyrinth is made up of colossal walls; the real hook is the exploration. As players explore, they'll come across entrances, cracks, doors, and so on, leading to all sorts of places, I mean... Whatever, it is like a "BackRooms"... Well, just a little bit like it, really. Oh, and we think the crazier/dump, the better.

Our goal is to create a sort of chaotic, fun-with-friends experience inside a dungeon packed with random locations and tons of traps, monsters, fantastic challenges. That kind of things. After all, making the players suffer together as a team makes it more fun for them. Plus, the RPG elements revolve around items, artifacts, and other cool junk; it adds a fantasy vibe, but with an absurd kind of magic—which I personally love; it's the best kind of magic.

That’s all.

Best regards: Our team (which, I believe, doesn’t have a name yet).


Music Work Example: "https://www.bandlab.com/post/e1e920d1-0ad3-4b49-bb35-8e6a9bd28bb6".

Yeah (👉゚ヮ゚)👉