Playing on android is a chore, the control scheme is slippery; it spawned me with the camera off to the left, then tapping slightly off from the center to either side flings the camera to that side of the screen. For the first 2 minutes I thought the devs just said "fuck it" to the cameras until I happened unto the middle portion by accident.
Maybe on desktop it's a better experience, but I also don't understand what is happening mechanically.
Yellow seemingly freaks out when looked at, Blue waves at the camera and will randomly teleport to your door 19 times in a row, and then we have Schrödingers Red because even though I didn't bother getting past night two, Red seemingly only spawns in 50% of the time. I know Blue knocks half the time, Yellow does whatever the fuck(???), and Red *might* exist, but then we also mention Pink on Night 2...? I made it to 5AM before dying to Blue after she assaulted my doors and windows back-to-back-to-back-to-back-...
So either there is 0 correlation to their animations affecting some mechanics, or it is non-functional or painfully unintuitive on Android.
I have only died to Blue, and I don't really understand what these scenes are. I love the artstyle, but the scenes just seem random?
I just overall decided maybe it's not for me at this point in time, especially not on Android. I do however wish you luck, I love the artstyle and I am always a big fan of pixel art developers
Bugs:
The scream volume does nothing for me, I have my phone at 10% and the scream at 10% and the scream could probably still be heard by my neighbors
You can also activate cameras while they are out of order if you already had it selected before it went out of order
Cameras will remain out of order for as long as you have them selected if they went out of order as your most recently selected camera (until you switch off and back),