meow
MyDatamosh
Creator of
Recent community posts
This game is REALLY fun! I started playing at 3:30 and ended at 4:35. This game is polished to the bone for a game made in 4 or so days. Although there are a few lag spikes here and there, and the game might be a lil too difficult to complete, everything else is spot on. Everything from the music to the art is well done, so well done on your end :P
Really liked this! The platforming is very fluid and the pillow vampire thingy feels very fun to control. It felt like a full fledged polished player controller, which is really nice! The art and music also adds a nice touch to the game as well. The game was kinda easy and sometimes it was confusing where to go next, but that can be overlooked due to everything else. Nice job :P
Whenever I check an entry, I play it first, THEN I check the description after for more context about the game. With this in mind, I play your game, get really confused as to how it works, I figure it out and enjoy the soundscapes (as a music guy), then I realize something is VERY off. Everything feels very out of place, from the text to the game as whole. It was as if you didn't follow the theme and did something else entirely. Then I go check the description and everything makes sense. The way you implemented the theme to a prototype you were already working on is kinda lazy ngl. I didn't even know about the shrinking part of the game before I checked the description. Also, Ik you said in the your disclaimer that you used AI for the coding and everything else was your personal ideas, but I'm a bit skeptical cause it feels like AI was used in other parts of the game as well (Just a hunch tho). Very disappointed that a passionate person with lots of experience and cool ideas ended up giving in to AI ):

















