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Nagai250

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A member registered Apr 28, 2026 · View creator page →

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Hi, if you find any bugs in the game, please send them here...


I'll do my best to fix them...

I must admit that inertia is a bug caused by the dash...

In the updated version I already added iframes, but during the jam I didn't know how...

And of course there's a lot I'm fixing for next week, like:

death menu,

functional options,

bugged reflections,

secondary weapon selection (I made 3 secondary weapons but didn't know how to implement data persistence and it ended up not going to the jam),

the boss itself (in some tests the weapons would detach from the body)...

Yes, the player loses health over time...

In the second boss battle, some weak melee enemies were supposed to spawn so the player could heal...

But there wasn't time to add it, sorry...

Thanks a lot... I have to admit that the slide wasn't 100% intentional lol...

Thanks for the feedback...

I must admit I enjoy making art a little more than programming...

Thanks for the feedback... I'll update the game after the jam with the fixes...

Feel free to ask for anything if you want...

Thanks for the feedback, I've already made the cover clearer...

I must admit I tried to implement an acceleration/friction mechanic, but as the player gets smaller, things glitch a bit...

The visuals are charismatic and attractive, but without a doubt the best part is the sound...

I won't deny that I felt a bit out of place with the story, but all the other peripherals were amazing...

Thanks man...
I'm glad you liked it...
Maybe after the jam I'll add more content monthly and make the boss a little easier...
Thanks for the feedback, man...
It'll be very useful for me to improve my second game...
I really have to say, if you mess with the UI, then the death freeze must be related to that...

Thanks for the feedback...

working link: https://nagai250.itch.io/hell-to-pay

I didn't know how to import it in HTML... and since the JAM doesn't allow changes, I re-released it in the HTML version...

(Note: I haven't made and won't make any updates during the JAM period.)