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namchop

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A member registered 93 days ago · View creator page →

Creator of

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Creative use of the theme!

Cute artwork. Feedback for when an object can be grabbed could be better, like a highlight outline when you’re within reach

Thanks for playing! Yep I’ll be releasing some more levels after the game jam is over. Baba is you was definitely an inspiration for me, good catch!

Thanks for the feedback, yeah I guess the first level could have been simpler!

CleanShot 2026-07-29 at 10.44.18@2x.png

Love the art style and aesthetic! The sheep are super cute. I think there could be better feedback when sheep get killed, to make you feel it more?

Very creative, the visuals and audio really set the creepy dark vibes. Nice work!

Very interesting and creative take on countdown!

Lovely artwork and premise, although the background moving animation is a bit jittery. However game play felt unbalanced, the rng felt unfair.

Thanks :) it was meant to be a bear hehe

Love the flash game style artwork!

Fun idea - roguelike fruit ninja! Game feel is good, nice polish. I also don’t like durian… the fruit not the child haha.

Thanks for playing :)

Thanks! I’ll look into that, I was designing puzzles up until the deadline. The “wavy” font is applied via a post processing shader to the whole screen making everything wiggle.

Thank you!

Thanks for playing!

Thanks!

Thanks for playing :)

Nice I’m glad you enjoyed it!

Glad you enjoyed it! There’s definitely room for more puzzles, I just ran out of time

Thank you! Night in the woods comparison is crazy, love that game

LOL that was very enjoyable. Always keep them guessing haha. I didn’t get through all the scenarios but this must have take quite a lot of work to draw and animate. Nice work!

Nice and relaxing puzzle game. The music was lovely and calming. A simple game with good polish!

Love the pixel art! A creative take that on the theme executed well. The ui made the controls easy to pick up and play right away. Nice work!

Very interesting puzzle game! The visuals and music are great. It was a bit confusing in the beginning, as I wasn’t familiar with the terminology used in the tutorial, but it was a good brain scratcher once you get into it.

Thank you! I would hope you shower before hugging your family XD.

Thank you!

Thanks!

Thank you :)

😂 glad you had fun!

Thank you :)

Thanks!

Thanks for playing! Yeah a few people have had some issues getting stuck.

So creative, how did you come up with this haha. Mechanics were fun and intuitive once you got the hang of it. The power ups were good and added more depth. Very enjoyable!

Me spin, number go up, me like. Dopamine juice!

Thank you for playing!

Thanks :) my brain is strange

Thanks! Haha burn all the bridges on the way out.

The dialogue is very funny. I had a lot of fun, it was definitely hard. I wasn’t sure how to make more money? Nice work though.

Thanks for playing!

I actually kind of suck with colour palettes, I find them unruly and time consuming to get right a lot of the time. So I just defaulted to black and white and then added small pops of colour.

Your welcome, the Godot extensions saved me a lot of time which I spent on art!

Sprouty dialog was particularly heplful for the opening intro :)

Wow thank you so much for taking the time to write such a detailed review, I really appreciate it!

I didn’t keep count but I just checked there’s about 160+ sprites. The puke sprites just cycle between 4 shapes. Yeah you pretty much guessed it, the puke is just stamped sprites and the prop puke is actually controlled via a custom shader, which allows for a bit more control with the colour over time.

Thank you for highlighting the tutorial issue, I’ll look at improving it after the jam is over. Yeah there’s a lot that can be done tuning wise.