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Neil Harrison

4
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A member registered 8 days ago · View creator page →

Recent community posts

Hey everyone! I’m Neil. I’m interested in game development, animation, and the creative side of making games. I enjoy learning about 2D/3D art, animation workflows, level design, and the different tools developers use to bring ideas to life.

I’m mostly here to learn, share what I discover, and meet other people working on interesting projects. Looking forward to seeing what everyone is making!

The concept sounds really distinctive, especially the contrast between the darker post-apocalyptic setting and the stranger details like Nacho and the recurring EVAC 87 mystery. I also like that you’ve already built the full game before looking for the artist, since that gives the visual direction a much clearer foundation.

For a project with an anime/hyper-real style, I’d imagine keeping the character designs and environments visually consistent across all ten zones would be one of the bigger challenges. Do you already have a defined visual reference or a few key scenes that show the exact style you want the artist to follow?

You're welcome! That makes sense, especially for game animations where readability at a small scale is so important. I think the balance between clear motion and expressive timing is one of the trickier parts of pixel animation. Looking forward to seeing how you develop the pack in future updates!

The animation has a really nice, readable style. I especially like how the movement comes across even with the limited pixel detail. One thing I’d experiment with is the timing of the key poses—slightly holding the important poses before the next movement could make the animation feel even more expressive. Overall, great work!