Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Neopolitan89

2
Posts
1
Following
A member registered Aug 29, 2023

Recent community posts

Hi! I really like your game so far. I saw you advertise it on Instagram. I would never insinuate that you, The Heavenly Emperor is flawed, but I do think the language of the game could be a little more specific when it discusses certain mechanics like how Pieces don't get two moves, but rather a move and attack action. 
Another good example is the tool-tip for Support: "A fight that loses none" I think this could be a little more specific, like saying "A fight with zero lost pieces" or even having a display within the tool-tip that makes things clearer like this:
Support 7/7
-1 per burned village
+1 per fight with zero losses
+1 per act boss beaten

Additionally, I think the Slay the Spire style map is really cool! Though I would encourage you to take a look at how they format their random generation, no matter what path the player takes they are always guaranteed certain events per line, such as the campfires right before an Act Boss and Treasure Chests at the midway point. It gives the Developer a good handle on what progression they want the player to achieve.

I know this post is a bit long at this point but it's a really enjoyable game so far! Moving pieces around to try and figure out how to stop enemy pieces is a really fun puzzle. I hope you continue to work on it.