FTC Boxing is finally here! 🥊
After months of late nights, countless iterations, and more coffee than I care to admit, my boxing RPG is officially live.
https://nerodragon.itch.io/ftc-boxing-path-to-glory
What is FTC Boxing?
It's not just a fight game. It's a full career simulator. You start as an unknown amateur with nothing but potential and work your way up through 24 weight divisions, each with its own belt, rivals, and challenges.
What's in the game:
- Deep career mode — train, fight, sign with sponsors & promoters, get fan mail, and climb the rankings.
- 25 weight divisions — from early beginnings in Prizeweight right through to Legendweight. Each with unique rivals and title belts.
- Devastating Finishers — inspired by Final Fantasy 7's limit break system with repeated use to gain more powerful ones.
- Equipment & inventory — buy gloves, boots, trunks, and gear that affect your stats. Acquire legendary gear to take on tough opponents.
- Unique Signature moves — Each one packing more punch than the previous one with some being earned through career or the Store.
- Training system — upgrade your core stats of strength, speed, stamina, defense, and technique.
- Press conferences & media — deal with the hype, the trash talk, and the pressure.
- Tournaments — compete in bracket-style tournaments for trophies and rewards.
- Achievements — 100+ achievements to unlock across your career.
- Dynamic rivalries — opponents remember your previous fights and react accordingly.
- Card-based mini-game — strategic Gwent inspired card-battling mechanic.
Why I made it:
I've always loved RPG mechanics and I wanted to bring that to something as gritty and narrative as the boxing world, but I wanted one that captured the whole journey, not just the fights. The grind nobody sees. The losses that teach you more than the wins. The feeling of finally getting your hand raised after being beaten down over and over. Yes, it's a browser game. But you're the architect of your own imagination when playing it.
The classic origin stories and archetypes is what I love about all of this. They're the bedrock of choosing what path you lead on and the play style that goes with it. Are you a humble boxer that's climbing to the top of the mountain? Or are you the anti-hero, trash-talker and taking on all who stand before you?
This game was built solo, from scratch, over countless late nights. No studio. No team. No budget. Just one person who refused to stop building and it becoming an obsession. Everything has been purposefully and creatively made for easy pick-up and play sessions.
How to play:
- Windows download — grab the desktop version for offline play ($5)
If you enjoy the game, consider supporting the development when buying the game. Every contribution goes directly into making the next update bigger and better. I do want to add in more graphics to make it stand out more. I will be outsourcing that kind of work, rather than relying on AI tools to do so.
Android version should hopefully follow soon. It genuinely plays good on mobile and tablets. So keep an eye out for that update, including major content drops hopefully every 2 - 3 months!
Got feedback, bug reports, or feature requests? Drop a comment, I'll try my best to be committed in reading and responding to every one.
By the way, if you want to get involved in the project and you feel that you got the indie game dev skills that can take it to the next level, then don't hesitate to get in touch. My next project will be more ambitious in the Sports Sim RPG genre.
LETS GET IN THE RING PLAYA! 🥊
— Nero, Sapphire Studio






