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Nesh

18
Posts
4
Followers
4
Following
A member registered Jan 24, 2025 · View creator page →

Creator of

Recent community posts

Very well done game! Fun and creative use of the theme.

Great concept and well executed! Could benefit from a bit more work on the UI like showing price and time left without needing to hover over the items.

Very creative and fun!

Super fun puzzle. Had me glued to my screen trying to solve everything. I am definitely saving this to show to my friends.

Good concept. It could use some more interaction with the story. I hope you continue this after the jam.

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I love the theme! The mechanic of dying to help future lives is pretty good and its taught in an organic way with the first button. Maybe you could try to make the countdown animation or the character faster since you are respawning multiple times and can be a bit tedious when you have to start again from the initial point.

Nice artstyle! I like the idea of using time as a resource for the cards. Makes it very tense when you have to take risks and you are running low.

Great game! Can be polished further but the concept is good.

Nice style! I like it. Tho the enemies are a bit hard to see. I like the upgrade system a lot. Great job!

I liked it! Sadly I don't have a controller so I struggled a bit with the keys. However, it was really fun to collect the new actions and try to use them correctly. I got a bit confused by the boost at first, I understood that I could combo it with the jump way too late and was constantly meteor falling into the spikes lol. Great game and beautiful style!

I love the idea of the weather affecting the scenario and the fights. Maybe making the wind change directions every few seconds? I got stuck in a corner haha. The character is a bit slow but it can be helped by using the dash a lot. Throwing the scythe is miles better than attacking melee, even if you have to stay still for a bit. Very good game, and the art is also very nice.

Nice game! I liked the way the levels were set up to make use of the automatic actions and how the controls were handled. The theme is well implemented. My only problem is that sometimes the jumps felt a bit clunky or unresponsive.

Great idea! It was fun comparing the sketches with the paintings and trying to remember which details represented which elements.

I got jumpscared by the room changing sound, oof. Nice simple game.

Nice concept! I like the flipping and how its tied to the time mechanic. The level layout is good but some jumps are a bit frustrating. I think it could benefit from having checkpoints considering you have to wait standing in place for some parts. In general a good concept with a lot of potential.

Thanks!

Thank you so much!

Thank you! I am using this for a Jam!