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Nex1000

17
Posts
A member registered Feb 18, 2025

Creator of

Recent community posts

it's hard to tell when you can dash, so maybe having a visual cue for if you can dash would be nice. also the spike hitboxes are a bit too harsh, shrinking them down a pixel or decreasing the players may be good

i opened it and i think some debug stuff is left in, the map is fully filled, there are weird colours on the paintable walls, the collectable counter is at the end

I made a video on the game, watch it here

I didn't really  do much art lol, I was meant to, but he couldn't import it lol. the dynamite collectable was made by me, pretty sure he just remade it in the engine tho, also i would suggest slowing down the animation a bit, it lasts less then a second

there is a typo in the intro cutscene, it said "very wish" when it should be "every wish"

Cool, but some bugs, like dying in the mage section causes you to respawn before it starts, without the barriers, also i got stuck behind the concept pile for Zulie when I got hit while interacting

The intro text is a bit fast, i missed a bit of it lol, so a good idea may be slowing it down

that isn't working

pressing z makes me go up, at the very least in the level post-grandma

the 3rd version was best, the piercing boomerangs were fun, and it'd be fun if that segment was longer, like a whole game, like a vampire survivors inspired game

I went to Lava mountain and back to the starting place and it broke, and when I reloaded I got this message, there is more, but idk how to send them

I was thinking of a way to misinterpret the bit about not harming the crown in a similar way to how to actually kill the king , which is to just stab the king, as you are harming the king, which isn't the crown

The controls have a type, it is Q or E, not A or E

there is an option in the pause menu to teleport back

Pretty fun, strange how you can go faster then light though

It's a rickroll, luckily I got an ad before it

Anyone wanna make the terraira icon? or something else?