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grbzng

15
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A member registered Dec 28, 2020 · View creator page →

Creator of

Recent community posts

this is my skin, you can't have...

the mouse controls are not great in browser, as it only works as your cursor is within the window. There is usually a cursor locked setting in most game engines that locks the cursor to the center of the screen, and hides it. That allows you to use it for turning but the mouse does not leave the window.

The cops don't understand my art

Wow, this game looks great! love the art and level design!

You have to put the water tank in the sink, turn on the faucet to fill it up, put the tank back on the coffee maker, get a pod from the cupboard and place it in the coffee maker slot, put the mug in the coffee maker, and press the orange button...

So there are 2 lose conditions, you can quit or get fired. There is no win condition but you get to work in a cool office forever!

In the future I might make it so that after so many print jobs while productivity is at 100%, you get a company pizza party!

Really fun!

Very fun puzzle elements! great art!

This is fun genre bending madness. The point is to feed all the people to the Kawaiiju, right? It needs snack!

This game reminded me that i am so bad at mouse-platformers...
Really fun gameplay and controls! Good use of the theme! Stressful! 

The submission form questions were not working when I submitted...
1: I am 100 miles away from Toledo
2: Category A: This project was Human-Driven, even though it contains robots
3: Made in Usagi Engine (Lua). The art is made out of shapes, no sprites. Lovely Composer and Reaper for music dev.
4: Great theme! You input the commands and have to hope that you got them correct. Watch in horror as ROBO falls into a pit.

This is super nice! I used to play Gravity Well from the 90s, and this seems like it's spiritual successor.

The deadline caught up with me before I could ad any sort of direction / narrative. Eventually a path shows up that leads to the next area. 

Thanks! I’m a fan of those crawler games.  The difficulty curve certainly needs adjustment… it was a fun make. 

Amazing Skull Kid!