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nickymonkey

76
Posts
5
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A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

Magnet secretly OP haha

Totally understand, I also scrapped stuff because of time, loved this game though! Nice one!

Hi! Just want to start off by saying your game was SO good which is why I gave that feedback. I did see the hide UI option, I guess my comment is more general in that the act of choosing actions is so integral to the gameplay that I just thought it could use a little more polish, slickness but that’s totally just a random guys opinion. As an example Pawnbarian a very different albeit somewhat similar game has a main board with options on the bottom. https://cdn.akamai.steamstatic.com/steam/apps/1142080/extras/steam.gif?t=1633517364 

Or take say Tetris where upcoming blocks are on a separate UI panel, I think what you did totally works but you seem very talented so was just giving my unsolicited opinion haha!

Fun game and good job on puzzle design! I got to level 3 and got stuck on the slow walk roll puzzle. I knew what I needed to do but the timing of it was hard to nail down. Nice one!

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Simple game with surprising depth and FUN! I tried three times and couldn't get past 26. My only critique would be the UI could use a little love but the idea and execution are great :)!!

Dope game, the vibe, visuals, and idea are awesome. The fact you made this in 2 days is insane. Well done!

Dope game, the vibe, visuals, and idea are awesome. The fact you made this in 2 days is insane. Well done!

A solid, tight well made game with interesting but fair puzzles and incorporation of the theme. I have to admit I threw in the towel on level 12, but the fact you were able to make so many interesting levels in such a short time frame is incredible. I loved the manta ray! 

My only regret in the jam is not having enough time to make more levels, so glad you had fun :)!

I actually love this, I got my highest score 5 on my first game and tried to so hard to beat it. Visuals and music and sfx are perfect and controls are weird and interesting in the best way. Nice one!

Damn, this is actually crazy. The story, art and gameplay are all top notch, nice one!

Very unique idea and fun! My only critique would be the sounds can get kind of grating as you progress, especially if you are re-attempting a level multiple times in quick succession.

37 was my best score! Well executed game!

37 was my best score! Well executed game!

Unique idea, good visuals and sfx, fun gameplay, awesome game!!!

LOL, great game!

DOPE GAME! Visuals, music, gameplay, theme, you got it all!

Love the theme and vibe, nice!

Damn I got 30th place lol. Awesome art, awesome idea, awesome implementation!

I appreciate all the south park references lol. I only got to 4 tools before I lost, that damn hammer! Nice one!

91/100, (I didn't fail a single one couldn't tell if it was actually checking to see if I matched the emoji). I chuckled quite a few times. Art was awesome and story was great lol, nice one!

Time Left 158! I think the idea of making time currency is interesting. I agree with others I think the idea of paying attention to make these decisions would work better in a less maze-like game. 

Time Left: 158! I win :). Very interesting idea to make time currency!

Nice one :)! Very slick!

Not able to play on windows :(

Gameplay was fun! I really enjoyed the roguelike upgrades after each round. Nice one!

The presentation is amazing, the concept is super unique and it's MULTIPLAYER. Nice one.

Haha, so glad you like him! Thanks for playing :)

Thanks so much for playing! I totally agree I think mob density is definitely too high as it feels a little relentless. Glad you enjoyed the art :)!

Controls:

  • Move - WASD
  • Dash - Spacebar
  • Shoot - Left Click
  • Aim - Cursor
  • Zoom - Scroll Wheel
  • Pause - Escape

Goal:

Find all 6 city defense turrets and power them back on to save the city (they are located at the end of each street)

Story:

You play as Battery Man. Evil alien lightbulbs have descended upon Battery City. Deploy the cities' defense and save the city.

Extremely well done, simply but unique gameplay. Excellent visuals and audio. Well done.

Really like the concept, I could totally see there being more building types that could defend against drones. Honestly super cool!

I like the concept a lot! I think the feel of the vehicle could be tweaked slightly but had fun playing and liked the music and vibe :)

I got the big mouse to show up, does that mean I win? Honestly I really like the idea, I think the game could use some polish but the seed is there for sure!

Agree with other commenters, gameplay is there, concept is there, just lacking juice/polish. I was so close to killing that dang snake! Good job :) (art is also really good!)

Really dug the enemies and look of the game, nice one!

We tried really hard to make it feel good clearing out the aliens!!! Happy to hear you liked the art as well!

Glad you had fun :)!

550 Power Delivered. Simple but deep, relaxing and fun. Great presentation.

Unique art, cute music, simple mechanics that are surprisingly tricky. Couldn't get past day 2, but fun game!