Hey thank you so much!! Our team set out to make something more creative and out of the box this year for the theme, so that #111 in creativity was a real win for us! We are so stoked, so proud of our group!
Nivarian
Creator of
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Gosh thanks so much for such an in-depth review! The game idea came about as we were all brainstorming as a team - we talked about vampires and diving and elevators and all that, and then someone was like "You know that feeling when you leave the chicken in the freezer you were supposed to take out hours ago for dinner?" And we were like 'frozen chicken game?!' and then this nonsense happened.
So glad you enjoyed it!
Cute game! I really liked now the narrative kind of encouraged you to keep scrolling along through the narrative and the story was good. I died almost at the very end of the level so didn't make it to the end. Check points would be great for sure as another commentor mentioned. I enjoyed your game <3
Really liked the art of this game, definitely had the creepy vibes. Interesting concept to switch out organs to do different things. I think it would have been good if the doors stopped the big baddie, otherwise I felt like if I was spotted, I was just guaranteed to die. Was cool to have it always lurking and never knowing where it would be next.
I loved this game. I never figured out how to get the pie, but I absolutely think you did an amazing job on this! Well done! I agree the lawn mower sound was a bit much, and I had a bit of trouble with some of the controls - once I touched the crate I had to be -so careful- not to touch them again.
Great game!
Lol yeah that was totally the -vibe-. When we were discussing the audio and dialogue, we were like - ok these have to be so silly, but the characters are taking this -very seriously-. I mean it's internet hamster warriors. How could we not go ridiculous with it? Lol
We even told October, our composer, that for the dialogue scenes it had to be mega internet god epic universal srs vibe and she knocked it out of the park lol
And yeah, those BEEG LOOPS are definitely a thing. We are looking at tweaking that post jam, but for now, we are happy with people getting the dopamines with the big booms lol.
Thanks for playing!
Hey thanks for playing our game! Yeah we are looking at doing a bit of UI tweaking just to highlight those things a little more for sure.
Tail is how fast you are going - longer you zoomie, longer the tail gets! And the further your mouse is from your character, the faster you accelerate.
We decided right click because during play testing, a few people accidentally hit LMB so we figured RMB was the better bet.
You did really good getting the movement feeling down. I lot of games this jam used keyboard controls, or sometimes even mouse movement and weren't able to get it to feel responsive and you did! I also liked the sound FX, the clouds, and the fact you got so many settings programmed in such a short amount of time.









