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NoctuaAthenae

28
Posts
A member registered Apr 09, 2026 · View creator page →

Creator of

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I like the puzzles (I think I rate every puzzle game kinda good, even though they are all a bit similar XD).  But for some reason the web version does not cover the whole window and there is a large black area. Also it is a bit counterintuitive that the main screen does not respond to the mouse, while the rest of the game does.

Yes, I know. I just thought it was funny how this pattern emerged from my playstyle ^^

Yeah, that's fair. Our game is also not balanced at all XD

Wow, I do not remember teaching them that XD

Love the click sound effect (and the others) XD

But that the heart keeps the damage looks a bit against the idea.

I love these puzzles, especially the indirect direction changes ^^ I've spent way too much time in level 7, because I was too convinced about the placement of one block XD Level 8 was a piece of cake in comparison. Only the blue arrows are a bit hard to distinguish from the background.

Also love the pride flags :D (I noticed way too late, that you can also change the moving hearts to a pride flag ^^)

It looks awesome. Also I love the separating of the sentences. It makes great quotes ^^ My favourites are: "I love me" (Ok, Narcissus) and "Why are you" (I wish I knew). But maybe a time limit would be nice to force you to actually type fast.

I like the intro ^^ I have to try it with my friends

I really enjoyed playing it (after figuring out what the goal is XD)

It looks very polished and it's very fun, but challenging XD After being stuck at wave 4 and getting an upgraded weapon I managed to beat it ^^ Also took me a while to figure out how to "open" chests.

It looks very cute and I like the idea. I felt like the first autumn period was very short and it felt kinda random when the season ends. Maybe an indicator how long the season will last would be nice. But otherwise a nice game ^^

Very straightforward. I like it. It's also kinda funny that all my copies stay still for like a second in the beginning to see what the rest does XD

The idea is very interesting and I like the soundtrack, but yeah, the movement is clunky. I get that this is kinda the idea, but it makes it a bit frustrating.

I like the idea, but it's way to hard, I gave up after I beat the tutorial in 13 rounds and gave up after 20 in the next level XD

I love the sound effects XD and it became very fun after figuring out a good tactic ^^ 

Very cute and I like the puzzles, even though I did not manage to solve the fourth one :/ Also it took me some time to realise I can climb the poles.

Very relatable ^^ and nice but a bit easy gameplay

The intro looks very high quality, but I felt a long time like I don't really know what to do on the island or what my goal is. After I figured that out, it was quite nice to manage my resources.

Yeah, the goal is to bring as much ducks to the goal as possible, but it also works without that.

The more ducks you bring to safety, the more ducks you have in the next level and the less attention the ducks have and start to wander off earlier. So if you perform good, you make it harder for yourself.

Ohh, okay, yeah, that works, thanks ^^

I think it is a nice idea, but it's very rudimentary, which is understandable for a game jam ^^

I like the graphics and after I figured out that I can dodge the shock it became more fun ^^ However as a boss I always die instantly even if  battling only with a sword.

Definitely one of the best games of this jam. I love the idea, that you don't know who you are and have to figure that out. Also love the art and all. The highlighting could be more distinctive as the highlighted tiles look similar as the light ones.

Yeah, I looked at the phone, but I could not do anything while looking at it.

I like the idea that your ghost repeatedly inverts your controls, it hurts my brain a bit XD. I also like the looks of it. But I feel like there is not much going on. Also I crashed sometimes into nothing?

Wow, that was very fun. Loved the puzzle, especially the last one and that there are multiple ways to solve them. Took a while to figure that out ^^ I think the contrast between background and player/enemies/objects was a bit difficult in the beginning, but I got used to it.

It's fun to avoid all the cars. I like the sound design and the tune is catchy. But am I supposed to answer the messages? I did not figure out how. Maybe it does not work correctly on my system (in the browser).

It's a nice idea and looks very good. However I did not manage to beat the boss once and gave up after five tries :/