Okay, I got it! Made my score 33. So I just need to wait for the dog to approach me enough to lure him and get away. Nice game, you could add maybe a tutorial or maybe an easier round for the player to get into it.
Noromon2035
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I love the idea of cloning them with the same movement. It's pretty enjoyable even it's simple. I also like the auditory feedback, adding music would be nice too. Also, adding more juice visually and in audio would make it even better. This is good game for this 2 week long jam and as a first timer. Good job and congratulations!
I enjoyed playing this game; feels like I'm playing Soul Knight. I love the in-game dialogues. It's challenging for me, but I finished it until the end. It's funny that the ones I've saved are the ones blocking my path in the last stage. Overall, I like this game, and with a more polish in visuals and audio, it could be a pretty solid game. Great job and congratulations!
I love how chill the gameplay is. I kinda enjoy how simple it is; the tutorial really made it clear. Presentation-wise, I know the visuals, music, and audio can be improved. Nice adhesion to the theme, it shows they are really little guys.
Overall, I'd like it. Good job for finishing the jam and congratulations!
https://noromon2035.itch.io/little-transporters
My discord name is Noromon (noromon.2035)
This is a good game. Kinda chaotic as said by the previous comments. I love the honesty for using AI. It's neat visually. It also kinda adheres to the theme spin to win. Adding audio and more game juice would definitely improve this game! Overall, it's nice to have this kind of output for this one-week jam. Good job and congratulations!
How do you rate the game seriousness? I'm kinda curious.
The ambiguity on seriousness criteria is something that intrigues me. The way it was introduced from the start is very ironic. So to me, as long as it's in the range of extreme seriousness or unseriousness would make me rate it 5-stars automatically. Sometimes, if I could see that the devs have put serious effort to the game, I rate it 5-stars too. My rating system follows a beta distribution; it's heavily U-shaped, so I either completely rate with a 0 if I don't really see something that would satisfy the criteria; or generously drop a 4 or 5; rarely a 3.
How do you rate guys?
This is a pretty enjoyable game. I could see a lot of potential in this one honestly. The fact that there's two fast orbiting triangles around the circle kinda invokes the player to try challenge their own on hitting those. And hitting those would grant you operational pause which is very unique; I like it. Improve the visuals and audio with a bit of game juice; I could assure you this game would be a total banger! Good job and congratulations!
It's a great game with nice visuals. I also love the idea that you could switch between color mode to search for clues. I feel like the timer is too fast given that we have to wait for the slot machine to stop. Maybe a bit in how generous the slot machine is would make it more enjoyable. Also maybe make it a bit easy at the start to guide the players on the controls and the have an idea on the whole gameplay first. A bit more audio feedback would also make it better.
Overall, it's a very nice game with a lot of potential. Good job and congratulations!
I love the mechanics of this game. To be able to control the car by its wheels is a unique spin like driving a tank. Same with the previous comment, I feel like the car is very slow to be able to pass through the obstacles. Maybe a little tweak on it would really make it enjoyable. The game has a nice visuals, music and audio feedback. Overall, it's a great game with potential. I'd like to how you could improve it in the future. Congratulations!
I like this unique spin on connect 4 game. I see the potential for this two-player game. Maybe an Agent enemy would be good so I could play it in single-player mode. Also there's a bug where after announcing the winner, you could still play and the winner could also change. Overall, it's a unique game with a much potential. i hope this could be continued. Good job!
This game has a nice visuals! They're really cuteee. I wish there would be like a hint that you could drag the hamster around, so I don't need to guess how it should be played. There's also the issue with theme adherence as addressed by the previous comment. Unfortunately, there's no audio.
Overall, it's a very nice game. Good job and congratulations!
Thanks for the feedback! It's not supposed to be synced with the music, but a timing game with a bit of memorization. It should be pressed when the colored circle is at the center of the gap. I should have made it clear in the description or in the game itself; or make it sync with music too. Thanks again!
This is a nice game, and I enjoyed getting through the first level. Kinda reminds me of something I played on steam that uses a similar concept where you use the actions of your past clones to progress through the level. In terms of theme adherence, I'm not sure which element would show the "spin to win". Unfortunately, there's no audio. Animating the characters would definitely improve the visuals. This is a nice game overall for this jam. Good job and congratulations!
I really enjoyed playing this game! When in doubt, increase the speed! Same with the previous comment, adding a game juice specially in audio and visually like screens shake would definitively improve this game like a lot! Great game overall. I really like to see the improved version of it and would definitely play it! Good job and congratulations!
I like the idea of drawing the path of the ball! Also a control instructions would help so I'm not lost on what to do. I won't know that I need to draw its path until I see the comment section. I could see the potential game play for this! I would like to see complete version of this once released. Good job for submitting what you've done for this jam. Congrats!
This game is pretty enjoyable to play! I love the visuals as it felt really trippy. The music and audio feedback is great too! It's also a unique spin to the game jam's theme. Same with the previous comments, it's really hard to navigate due to different camera angle. However, I could see the potential in this game, and it would be something I would play to pass time once it's been improved. The comet for me is also satisfying; I love the game juices you added.
Overall, it's a very nice game. Good job for having this kind of amazing this output for one week. Congratulations!



