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o_spook_o

28
Posts
1
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3
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A member registered Apr 18, 2020

Creator of

Recent community posts

A secret bunny!?! :)

Bnuuy!!! <3

I have commited horrible misdeads on the road. Awesome game! I think it would be so cool if there were some sort of drift mechanic. 

This was awesome! No dragon stands a chance against my axe!!

Yay!! I am glad you enjoyed, and thank you for playing!

I am glad you liked it! The fluffle appreciates your hard work!

I would definitely agree. I initially planned to have a few more tutorials explaning each option available to traverse the different blocks. And more visual indicators are a good idea, thank you!!!

I did certainly throw everything into the second level. I am happy to hear you had fun!

Glad you enjoyed and were able to play it through. The burrow commends you!!!

Thank you!!!

Thank you for playing! The hopping around was too fun of an idea to pass up, I am glad you enjoyed!! Definitely agree on the audio department.

I am glad you enjoyed! I have never made music like this before, and it was a lot of fun!! Rotating the platforms differently was something I was discussing during development, but didn't end up finding a solution. But some change could definitely be good idea!

You must feed the fluffle!!!

Thank you!!! I love hidden game mechanics and puzzles <3

I am glad you enjoyed it, and thank you for playing!!!

Thank you for the suggestion! I wasn't too sure how intuitive the platforming would be. Some more tutorials certainly would be a good idea!

Thank you for playing!!! I would definitely like to expand on the tutorial next time. 

Well, I was struck by the lightning of Zeus himself. Amazing game. 

Really cool concept! I lost which spinner I was a few times, so having different colours to differentiate the players would be a nice addition. Really fast paced, and a lot of fun!

An interesting concept. I think  a slightly different perspective and control scheme may have made what was happening a little more clear. Awesome submission!

I tried to bruteforce the door, but no luck. Either way, I like the vibes.

This game was a lot of fun! I loved the upgrade tree and the different ways you could try to optimise these magical customers' laundry. The time pressure made the game feel really fast paced, which was really cool. 

I loved the story telling at the start of the game! It took me a second to realise you need to grab the bowls first, but was fun once I worked it out! 

Loved this game! I struggled to make the smoothies at first, and couldn't quite hit the quota, but once I figured out what I was doing, I had a lot of fun with the thrill of trying to make these cute cats their smoothies without losing out to time.

It might be a little clearer/easier if there were a visual indicator on how fast you were spinning the crank, but overall a very fun game :)

Cool game! I always love racing around interesting landscapes, and the monochrome environment does certainly give this game a most serious vibe!

For advice:

I think having a slightly wider or a maneuverable camera angle could help as it could be hard to distinguish the road at times. And (though seeing how I drive in Cyberpunk, I certainly am not... road safe), I did get stuck upside down and fell of the map a few times. So having a way to fix that like maybe having a reset button would be nice! 

Overall, this was a really fun experience!

This game has been really cool! I love the atmosphere, audio and the puzzle format. H.A.I is really fun <3
It would be nice if the player could pull up the messages describing the new atoms to re-read after closing them. And maybe have the messages point out the colour change that defines the new atoms?
I may have ran into a bug. It seemed one of the levels was immediately completed upon loading it. This one here:

Overall, amazing game!