I wish the parry timing was telegraphed in any way at all. I spent three different careers trying to figure out when to parry and for all three tries, I only parried a single time. The control shown in the tutorial was also incorrect so I'm not counting the first career I spent pressing Z and seeing nothing happen when the correct key was actually W.
I love the art style and the music was fine but the sound design was bad enough to be distracting, especially the two sounds that repeat in the wind-up to a punch. I can't say if the vampires have different move sets because since I couldn't manage to parry at all and just dodging with the arrow keys takes so, so long to drain a vampire's stamina, I didn't manage to win a single fight and advance. So I don't know if the other opponents are good or if the upgrades are interesting.
I also always got the same model for the vampire, despite the fact I'm almost certain there are several enemy models, so maybe I just got unlucky with the RNG. Overall, I think the concept was very creative and the art direction well-realised, but the gameplay itself was confused and a bit hostile and the sound design just made the experience rather unpleasant.
Regardless of my criticism, good job on completing the game jam; this is not an easy thing to do and you should be proud that you completed a game in such a short time frame.
Mako
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A member registered Jun 15, 2022 · View creator page →
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Cleanse your thirst, and survive while being hunted down.
Survival
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Hey! I'm currently reading WTS and loving it! I'm an IF author myself so I'm trying to read as many games from the circles I'm in on tumblr, and you're one of them. I noticed a few bugs, choice/path inconsistencies and stuff like that while playing (my choices not registering, wrong pronouns for characters, that sort of thing). What's the best way to report it to you? I took screenshots/notes to help you locate it
