Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Onrei

13
Posts
1
Followers
3
Following
A member registered Jun 30, 2025

Creator of

Recent community posts

I'll try it out!

I can't personally vote, but ApplePi-Man did :)

Thanks!! 

The arms are definitely a bit too close.. Maybe I'll bend them or something of sorts, I'll see what can be done. 

We thought we fixed the bug with ball passing through the platform! That's unfortunate, but thanks for bringing it up! Never saw the one with disappearing after bouncing off the walls, sometimes it did pass through them too though. That's interesting development, hopefully it's fixable somehow..

Thanks!! And thank you for playing! 

Yeah, it really is difficult, we'll need to fix it a bit, maybe in the next update. We weren't able to beat it too so, haha, it's #1 priority for our own pride :D Thanks for telling about power-ups, we'll check it out!

Great Boss design! Just my type hahsh

Fantastic sound design! And boss looks so cute and cool too!! 

Love the ultraviolence! Unfortunately the mechanics are a bit confusing for me, I think.. But cats with guns always make me smile. 

Great idea, hehehwhw!! It's so funny to watch the dragon trying to run from us, makes you wonder who's the boss really. 

Player's Character design is super cute too! Columns do blend in a bit, but once you know they're there it's fine. I love that despite it being a boss battle we aren't violent towards the dragon, that's a nice touch

That was cool! I love sound design and hand drawn animations. Has this retro classic vibe that's urging you to return to it

Love the art and animations! Reminded me of the CotL, so cute and yet dramatic. It was satisfying to beat up Scarecrow underlings, never managed to beat the Scarecrow, unfortunately hahah

The game opened up in a bit too big of a window for me, I am not sure what was it about? That's fine though, it was just a bit hard to keep track of my hearts when they are out of sight like this, but that's a non-issue mostly

I love how you created a dramatic story with only a set up! The mechanics are creative too, the need to pick up arrows adds to the drama of the story. Really nice design, minimal but doesn't feel eclectic or messy.

It was a bit hard for me, but I'll definitely try to give it more time

Thanks!! That was a fun thing to design, I'm glad you liked her

Thanks, glad you enjoyed it!

Thank you!! No, chances are you're okay, we didn't have enough time to balance it out a bit... I made **choices** when I gave her long hands, that kind of don't leave much space to catch the ball too, haha. Hopefully we'll patch it in the next update