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orangetide

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A member registered Oct 20, 2017 · View creator page →

Recent community posts

With the exception of the monster roll chart, the Tasty Rolls sheet is almost a perfect character sheet and player handout combo. I tend to lean towards giving players some suggested actions/move and some sense of the consequences possible so they have a starting place to play. Then use GM-fiat to allow anything else that sounds cool once the players are comfortable. 

 

FWIW the art and layout is great. But you can lose years of your life second guessing font choices. ;-) 

Love the look. It really takes me back!

vi keys? love it!

Vyrmhack_DigitalFiles.zip has a file named Vermhack_02.pdf is that a typo?

Minor typo: "then hink about" should be ... "think" ...

"Obey it's creator command." should be "Obeys its creator's command."

"bloacks" should be "blocks"

"backstabb" should be "backstab"

"move in packs" should be "moves in packs"

"neighbhoors" and "neihgbours" should be either "neighbors" (US English) or "neighbours" (UK English)

"Tthe" should be "The"

"combustile" should be "combustible"

"Scracthed" should be "Scratched"

maybe replace "vicinities" with "environment", "environs", or "surroundings".

correction suggestion: "Traits are things that may difficult things for you."
"Traits are things that add difficulty or complication."

It runs for a bit for me on Wine. I likely have a very different wine config than you. I can start a game and click through the dialogs for a while but eventually the graphics stops updating. the controls and sound seem to work but I'm kind of stuck until I can get it to run a little better.

Looking good so far. I hope you get a chance to add a Special Weapons section.

ah. the cat gives you directions to take once you enter the forest. walk through through in that pattern after the first forest screen

try again?