Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

oxgoad

5
Posts
6
Following
A member registered Dec 16, 2017

Recent community posts

Found the bridge controls!

Just stopping by to say I love this project with all my heart. I love the recent updates. They're all fantastic.

Just a couple thoughts, since I know this is still in development. I'm not clear on if there's a way to place a bridge manually, but I would love that feature if there isn't. Ladders would be a cool addition, especially since there's movement now.

And I doubt this is in the roadmap at all, but every time I see these builder games, I always start to imagine what the structures would look like on the inside. It would be super cool to be able to open the doors and step inside, even if there's nothing really there except a hollow space with any corresponding windows that have been placed.

A little more variation in block textures would be cool too. Maybe introduce some sparse colors as an option? Painted yellow stripes always looks good on brutalist concrete, for example.

Just some thoughts. I love this project and I am confident that, as the word grows, your success will grow also. Great job!

This is fantastic and works similarly to a project I'm trying to create. I wish there was a ranged attack. Something like a grenade throw. 

I left a reply to your comment on gamejolt. Thank you!

Hey. I'm a hobbyist developer working in Unity. I've been by myself so far and I've been trying to get things going using PlayMaker, but I sometimes struggle thinking analytically enough to code successfully. I'd love some help, if you're interested. This is my current project, Signal Islands. I've got everything else going by myself but I could really use some coding help.