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Pangreor

33
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A member registered Oct 23, 2022 · View creator page →

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this is really really good, the art and sounds are awesome, the level design is great and the gameplay is very fun

my only gripe is that with spinning the cogs it felt a little awkward for only left/right drags to work but i got the hang of it i kept wanting to spin the mouse in circles, though not sure how that could be properly implemented or if it would even make it feel better

thanks for the feedback! in hindsight having the reset button be a full reset makes a lot more sense

i really should have tested with the version i uploaded a bit more as ive got so many comments about the music not being smooth despite it working locally lol

glad you enjoyed :)

thanks so much for the detailed feedback! 

this was my first time doing sound design in a game so def lots to be learned, appreciate the tips :)

if i had time to create assets myself instead of relying on pre-made assets i would have def tried for more cohesion, and having the backgrounds tie into the levels is a great idea

glad you enjoyed!

soso fun, love the vibes, love the music love the art love the mechanics

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fun idea! wish there was a bit more to it tho

would also have been nice to be able to drop a bag as i got stuck with a bag of flour i couldnt fill at one point :P  realised there is a drop button oops

the visuals are awesome

fun mechanics! would have loved some audio but the gameplay itself is fun enough to make up for it

this is excrement, really enjoyed it!

the kicking felt a bit clunky at times but with some more polish and fine tuning this could be such an awesome game

really love the style of this, the idea is great and so is the execution, only thing holing it back for me is the controls just dont mesh in my brain, i keep defaulting to using W/S

the slow down/speed up mechainic is such a fun addition

one of my favs ive played this jam!

this was so fun! idk if i missed it but would have been nice to have a way to regenerate my own hp, could have also been nice to have some more combat options, like a dodge or something

love the art, great job!

i wish there was more to it but was is here was interesting and fun!

god i love gambling

i really wish there was an indicator for when i can attack, i kept spamming space out of panic only to not attack lol

theres some really good parts to this, the visuals are so nice, the concept is clean, with some more polish this could have been really great

this is a really cool idea! took a while to get the hang of it and i still havent been able to beat the 2nd delivery despite doing all the others lol but was still fun

the music was nice but got a little annoying after a while, would have been nice to have some more sound effects

the switching of modes is really cool! but having shift both boost and brake between the modes was a little weird, often was doing the opposite of what i hoped to do because of it. i think it would have been cool if the break could have been used to drift instead of just dead stop, but the dead stop did help my times in a lot of places

the world/level design is quite interesting (in a good way) albeit a little jank at times.

i enjoyed this overall after spending a bit of time getting used to it :)

i like the idea here but i couldn't quite get the hang of it, didnt help that changing the controls didnt seem to work for me, having the arrow keys the other way round makes a lot more sense in my head

im a fan of the art, the background looks so nice, the sound was quite good as well

i managed 2 of the levels and could see some interesting level design within them

overall nice job!

this is such a cool idea! quite well executed as well

the platforming itself didnt feel great to me, the jump felt a bit floaty, and the backgrounds were a bit distracting but it was still enjoyable to play :)

the dialog was really fun i liked how there was different lines for how well you did in the minigame

this is amazing, although i am very biased towards tower defense games lol

the slot machine mechanic is so fun, it felt so good when i rolled all 5 break chips and cleared the whole board

either i got quite lucky or the balance is a bit off because i got through it without much challenge, but you cant really complain about balance in a game jam :p

the visual cues could have been a little bit better (a red die turning red when you cant place it is a little confusing haha)  but i managed to figure it out fairly quickly

i would love to see this idea expanded further, really great job!!

this is so good!! the visuals are so fun and the mechanic is really cool

it was a little finnicky at times but its cool that the spin isnt one set speed, def some other things that could have been ironed out with more time like the collisions but its a really good base!

ooh i like the idea of the camera lag, i def wanted to add more sfx and stuff but my mate who made them was struggling for time

glad you enjoyed!!

there is a volume slider accessible via main menu if u click on options! the music and sfx was made from scratch by my friend :)

the sound design itself is def a bit wonky, its my first time putting sfx in a game so still much to learn

thanks for the feedback and glad you enjoyed!

i appreciate the feedback! i did consider a more puzzle-y spin on this idea initialy but didnt have faith in myself to create interesting puzzles in the time frame.

i would give both my kidneys to be at that show

this was great fun! was a bit laggy for me even past the initial load but it wasnt too bad.

 it would have been nice to have some cues for when im being hit as zombies kept sneaking up on me

really fun idea!

this was really fun! i love the creativity behind it! the screen shake was too much for me tho, felt a little motion sick from it

i tried to make it so many routes could be viable but there definitely is faster routes, i agree it could be nice to have a way to view the whole level so its easier to know what to try

thanks for playing!!

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thank you!! i never tested the music on the itch page but it was working for me locally oopsies

the mechanics of this are really fun! the game looks awesome too!

i found it quite easy to create a combo that just gave me infinite money but its impossible to balance a game like this in only a week, great job!

the music is frying me omg

thank you!! tried my best to create many viable paths for a fast time :)

Thank you!!! glad you enjoyed it :D

this is such an awesome concept executed rlly well. 

my only real gripe is that often you are given more resources than you need which is a bit confusing from a puzzle design perspective for me, this could be part of intentional puzzle design but i feel itd be better to have more limited resources personally

i did feel quite motion sick playing this but it was really enjoyable!

some of the levels had some quite tricky movement which verged just over the edge of being frustrating rather than fun for me at times

would have been great to see more of this, the mechanic seems really interesting!

you can boost the ball left and right by using left mouse button and right mouse button