Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Paul Ferras

12
Posts
A member registered Jul 24, 2025 · View creator page →

Creator of

Recent community posts

Thank you! And yes, that was the idea, but due to time constraint I did it this way, I'll work on it and add it when the game gets longer 

A lot of feedback and appreciation in this comment, thank you so much! I like the idea of progressively harder jumps and platforming, that would have been better. Also glad you liked that the cannonballs can collide with the boxes

Glad you liked the idea! While you are correct that you can just wait to stay under the pipe to fill the blocks, I didn't wanna limit the boxes so the player doesn't get stuck, I think maybe a check with how many you have or as you said, a maximum box capacity. Also yeah, sometimes the collisions are wonky, but I hope not too much that takes away from the experience, I am still pretty new to GDevelop. Thanks a lot for the feedback

Very creative!

Thank you, glad to hear you liked it

Glad to hear you liked the idea and game, first thing to add after the Jam is WASD controls

This was fun, the way the platforms played with you was funny, and kept me guessing. Not a fan of the trap resets, but overall very well done

Simple and to the point, not a big fan of clicker games, but this one was pretty addicting. Very polished with great art

Simple yet fun, having a lot of leaves coming down and sorting them got challenging.

Thanks a lot, sorry about that enemy