I have updated the function that loads stages. If you'd like to try it, this should no longer be an issue!
peepops
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A member registered Jul 30, 2021 · View creator page →
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A pachinko incremental game about mining for ore using a deck of crafted balls to mine for even more ore!
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Fishing Mega-Game takes the joy of a fishing mini-game and crafts it into a larger creature collecting experience.
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Thank you, it may not actually be freezing but taking a VERY long time to render. That level has a lot of pegs, I wanted it to be a satisfying end to this prototype. But currently I am loading the pegs in a lazy way which makes the game come to a full stop while it loads through it all.
I am currently working on that performance issue and will hotfix it soon!
1. I will definitely address this, as well as just streamlining the whole level flow.
2. I can see how this would be confusing, that's a nice idea.
3. I need to implement some sort of animations and effects because the standard rock UI does blend in too much.
4. Settings are coming!
Thank you for your feedback, I'm glad you enjoyed it!


