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Peppe74

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A member registered 34 days ago · View creator page →

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(2 edits)

Thnx!

Yes I think that now too👍

That was great! Thanks!

That was really nice! Thank you!

Ah ok, the videos are just me trying to showcase some gameplay as quickly as possible, so I press the start button as soon as the title screen appears. Nice to know you can hear the pieces, in the video here for example, the loading screen music (which starts when the Ham6 screen appears) is quite long but i pressed the button to switch to gameplay, so the loading bar appeared and music stopped

Thnx!

Done

The stun mechanic is already a sort of jump: pressing fire stuns baddies for a split second, so you can pass through them.

thank you

(1 edit)

I’ve added a longer version of the song to the loading screen—a new feature included in the new 1.1 game version.

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There is all the music and jingles from the C64 version

Thanks!

Thanks!

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Hi, thanks! Regarding the credits, the original game shows 1984 The Spirits and on sites it says 1985 Hudson Soft, so I assume The Spirits is the 8bit development team and Hudson Soft is the publisher. Anyway, just to be safe, as soon as I have time I'll add the credits for Hudson Soft 1985.

thanks for support, I used pen and paper with block-notes for game designing, AI for code and graphics, classical clavi midi-file (public domain) for the music, leave the players guess what piece of music it is. Hope you enjoy the rest of it

thank you

(5 edits)

Thanks for your feedback; it’s much appreciated. I’ll likely include a DOS-readable disk version in future releases. The next version will also feature an introductory loading screen, fix the "ghost brick" minor issue, and might include an option to save the high score table to disk.

hi-score saving (disk must not be write protected) available in version 1.3, check updated download, thanks for feedback.

(1 edit)

Check out the new 1.2 version with waves of increasing difficulty, splash screen and more

Thanks for the feedback, there will be an improved version soon with increasing speed of the waves, bonus ship at 1500 points, plus an initial splash screen as a intro