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PeterHook

5
Posts
1
Following
A member registered Mar 26, 2020

Recent community posts

VERY impressed with this game! From my perspective, you've delivered an ideal balance between replayability, progression and immediate stakes; the result is something I didn't want to put down until I'd finished the demo. Unlike some demos, though, it still felt like any portion of this game stands solidly on its own. I look forward to a more fully realized and expanded experience; my only reservation would be that with so much potential, you might end up with an "overdeveloped" game - i.e., too many added layers, a less lightweight visual experience (the current graphics package SLAPS!)... an overload of options and additions. It happens to great indie games all the time.


Tl;dr - this kicks @ss! Looking forward to trying the rest (when my pocket money catches up lol)!

Even resetting the save doesn't solve the bizarrely enormous cursor, lol.

My cursor becomes larger every time I extract from the totem... to the point where, after five or ten minutes of gameplay, it actually fills 80% of the screen and becomes unplayable. I'm really enjoying the game, but am I missing something? Is this an intended effect for some reason? Or is it a bug that can be addressed?

The creative reformulation you achieve with the shared conceptual framework between your several games is seriously amazing!

I put hour after hour (after hour) into The Final Earth and Stop the Darkness back on Kongregate; I was again thrilled with the second FE. I knew this latest game had to be yours before I even recognized your name - and once again, a playful and engrossing experience unfolds from that signature aesthetic of yours :)

Thanks for bringing yet another truly original game to the table.

Chalk up another vote for continued development. Even as a bare prototype, this is eminently playable.