Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PH4RO

5
Posts
2
Followers
4
Following
A member registered May 17, 2025

Creator of

Recent community posts

I sent you a friend request

This is seriously impressive, the schema-validated JSON/ASCII approach and seeded RNG are great foundations. Smart move keeping the gameplay logic separate from Three.js too, must make testing way less painful. Any particular pain point that pushed you toward that separation?

Anyway, I'm a composer, atmospheric/adaptive stuff mostly, happy to help on the audio side if you want to explore it, no pressure on payment given where things are at, I love this type of game so it would be a pleasure figuring it out.

If you want a reference point, here's some recent work:

https://x.com/ph4rosound/status/2064733056703799623
https://x.com/ph4rosound/status/2039254947716292906

I have also shipped 2 game jams here on Itch but given the short time frame of Jams(around a week) I am not 100% thrilled with the results though.

Incredible world, specially for a solo dev which I would assume you have developed this alone? The music could adapt to gameplay and react to movement that would make gameplay a lot more interesting too but beyind that fun and challenging game. 

Hey guys, if by any chance you guys are looking for a games composer, I would love to join your team: here is my portfolio: https://vimeo.com/manage/videos/1097828997. There is also a custom video I did for an upcoming game called Polyaris: https://x.com/ph4rosound/status/1925932449621594583. Cheers.

Hey guys, if you need a composer, I would love to join your team.  Horror, Space and Survival is my kind of jam. You can listen to my demo reel here: 

There is also this video I did for a game called Polyaris and I show how I approach game music here:  https://x.com/ph4rosound/status/1925932449621594583.

Cheers.