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pinggu1000

4
Posts
A member registered 11 days ago

Recent community posts

Is it possible for an NPC to have both the "Open relationship" and "Loyal" inclinations at the same time? I want to edit an NPC to get the effects of both mechanics, but I'm wondering if forcing them to coexist through customization will cause any issues, bugs, or script errors in the game.

Ah, I see. I hope real cigarettes get added to the game someday too!

Does the game have a smoking feature?

(1 edit)

Could you possibly add a 'perfume' item to the game? It would be cool if different scents could boost the NPCs' bonus affection towards the player, and prices could vary depending on the brand. I think it would add a lot of depth!