:) Thanks
@pixel_Salvaje
Creator of
Recent community posts
Good point, Metin :)
I've been battling this issue for some days but have had no good resluts yet... But working on this direction yes. :) My main focus is to get the most beautiful pixel art output.
So far I'm also looking into the pixelart precision (to have consistent lines all the time and keep details) and also working on a beter more clever outline. (colured outline and depth detection outline).
Many thanks for the feedback :)
This arcade illustration is really nice :0
PixZels v0.008 Update!
I,m back with version 0.008 of PixZels, and this update brings some huge quality-of-life additions, expanded color tools, and serious under-the-hood performance improvements:
- Multiple Palettes & Lospec Integration: Load multiple palettes and pull new color schemes from Lospec within the app.
- Opacity Painting: Fine-tune your shading with a 1–10 opacity selector.

Performance & Code Optimisation:
PixZels is now faster, lighter, and far more consistent!
A massive shoutout to @Chillaxorelaxo for collaborating on this release and helping refactor the codebase to push the app to a truly professional level.
UX Polish & Fixes
- Unsaved Work Safety: Prompts before closing so you never lose progress.
- UI Scaling Fix: Resolved the tiny text issue on specific display devices.
- Workflow & Visuals: Expanded keyboard shortcuts and updated viewport lighting.
- Bug Fixes: Cleaned up various minor edge-case bugs.
- ...
Download v0.008 today and let us know what you think in the comments!
This tool is on offer with this awesome 3 tool 3Dpixelart budle: http://itch.io/b/3901/3d-pixel-art-tools-bundle
Thanks to @Chillaxorelaxo for collaborating on this release to push the app to a truly professional level.










































