Wow, this was surprisingly full of content! even playing with other characters created all the enemies feel different!
The art is super cute and I like the idea of bullet hell in turn based
amazing job, keep it up!
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and because of what you siad we removed the countdown display around room 7 so players will have hard time doing it.
I think if you play like this and manage to count down from 20 correctly is pure skill and this is what the game is about
your comment is not harsh AT ALL, I loved your comment<3
I just wanted to give you the background behind the decision
HELLO!
This is for all of you who have commented so far. We've read every single comment twice, and we just want to say a huge thank you for all the support, amazing feedback, and kind words!!
We'll definitely be making bug fixes and other changes in a post-jam version.
I'm going back to rating other games now, so bye! :D
Thanks for the kind words and the feedback!
about 2. the design behind it is to protect the core idea - You need to countdown in your head precisely
also if it will not punish the player you could guess Max time and always make it faster, and we didnt want the players to cheese the game and not count in their heads
hope it exlains the proccess behind this decision
and again, Thank you so so much for the amazing words and support




















