Great work on this one! Even if it is too scary for me D:
plantagomajor
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COME BAAAAACK
It's a little frustrating that I can't move horizontally while holding down the jump button. But I love that I can headbutt the face off-screen by jumping into it. And that I can pin it to the floor by jumping up and landing on top of it.
The hole in the ground is so narrow that it's hard for the player to fall through it. But you can spike the face down into it with a jump. Take that, face.
Looks great so far!! I think combat will feel a lot more punchy once you get some sound effects in there.
Since it takes so many hits to kill an enemy and sword swings are so quick, it would be nice if you could click and hold to attack repeatedly, just like with the bow. For those of us who are lazy about mashing the mouse button :)
I got stuck at the fourth room! I didn't mind restarting from room one, but it would be nice if you didn't have to skip through the intro again. Though the presence of a skip button at all was very appreciated.
Player movement was a little slow and floaty for my taste, but I liked the standing on enemies mechanic.







