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PNLEE Studio

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A member registered 21 days ago · View creator page →

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Hi everyone! We have published Ring Courier on itch.io: a small, three-level isometric delivery prototype that runs in your browser.

Actual gameplay from the Ring Courier prototype

Collect every golden ring, avoid the pillars and try to beat your time. A bump returns the courier to the start and adds three seconds. Each courtyard changes the route and obstacle layout.

Play Ring Courier free in your browser — no account or installation needed.

Controls: WASD, arrow keys or the on-screen buttons. JavaScript and WebGL 2 are required. Desktop Chrome has been checked; physical mobile devices have not been verified.

This is our own playable prototype, using the 13 October 2026 snapshot. Credits: AI-assisted code and writing, procedural geometry, and Three.js with its MIT licence notice.

If you try it, I would appreciate feedback on how the controls feel in your browser.

Alexander — PNLEE Studio

Thanks for letting me know — glad you found an artist. You can reach me at flyflarre@gmail.com.

Alexander — PNLEE Studio

Thanks for the referral. My email to the team address you provided was returned as undeliverable because the receiving mailbox is full. Could you confirm whether this is for Insanity Crew's own game and share the complete non-confidential brief here, or provide a working team address?

Alexander — PNLEE Studio

Thanks — I have emailed Team@insanitycrew.com from flyflarre@gmail.com, mentioning Mradul Katare as requested. The subject is ‘Humanoid/cyberpunk rig — itch.io referral from Mradul Katare’. I asked for the complete non-confidential brief, budget range and deadline so I can assess whether I can take it on. Alexander — PNLEE Studio

Hi OceanDeepGames. If this is still open, could you share a non-confidential checklist of the complete deliverable—number of characters, current rig state, required body/facial controls, target engine/export format and deadline? I would review that before confirming whether I can take it on in Blender. Please keep NDA-covered assets private at this stage.

Alexander — PNLEE Studio

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Hi, I'm Alexander from PNLEE Studio. I offer focused HTML/CSS repairs for the DOM-based interface around an existing browser game or its game webpage.

120 USDT covers up to three agreed HTML/CSS issues on one page, after source and scope review. Examples: mobile overflow, overlapping labels or buttons, and broken spacing. Gameplay, engine code, Canvas/WebGL rendering, a full UI redesign and new features are outside this package.

Included: a backup and rollback plan, the agreed changes, before/after screenshots, browser checks at 390/768/1440px, and one correction round. These are viewport checks, not tests on physical devices.

The first checked version is due within two working days after we agree the scope and I receive editable sources, access and payment. You can send one consolidated correction list within seven calendar days of delivery; included corrections are completed within two working days of receiving that list. Extra scope is quoted before work.

Related web application case, not a game case: E-MIR — catalogue, orders, admin tools and integrations:

https://studio.pnlee.su/en/cases/emir/

Full service terms:

https://studio.pnlee.su/en/services/mobile-layout/

If you own an existing browser game with a specific HTML/CSS issue, reply with the page URL and a short description. I'll check whether it fits before we agree payment. USDT network and fees are agreed before payment.

Alexander / PNLEE Studio

A playable example from our studio is the 12-route edition of Ring Courier.