the big wall that the griffins have to fly over is kinda frustrating, i spent a lot of resources boosting my griffins speed only to find out they arent strong enough to take out the enemies in front of the wall by themselves, so they die before they can take down the wall, leaving the rest of my dudes to fruitlessly wail on it for like 30 seconds. maybe make the wall have a lot of hp but not infinite, so its still really good to have griffins but your guys arent boned if they all die before it goes down?
Polybious
Recent community posts
neat game! interesting foible tho; the constructor speed is a huge bottleneck for production. because so much of the upgrades focus on getting material to the top of the tower (by producing it faster, storing more, and moving more of it more frequently) i found that by floor 30 or so my constructor was running nonstop, meaning in order to use all these new upgrades i was getting i had to actively click myself. the top 60 floors of my tower were nothing but steel frames, and i never even built a single dwarf housing because i never had any problems producing material. maybe add more ways to speed up the constructor?
I was really enjoying the game till i got caught by a slaver. the whole slave bit was kinda hot at first but then it just kept going ON and ON and ON! and when i finally got out, i was in such bad shape that when i ran into another slaver, guess what happened!! huge black mark on an otherwise great game