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Pooplayer1

109
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A member registered Jul 29, 2018

Recent community posts

A year+ since last update :(

Alright I've given up on stage 10. If anyone can beat it do tell me how you did it.

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Incremental + Reverse tower defense is a great idea with a lot of potential. The game is pretty fun. The current scaling is awful though. The early missions are pretty easy and are done very quickly, but the royal capital stage 10 is an insane jump up in difficulty, especially when there are nearly no more upgrades and you have to wait an hour for the next curse energy upgrade.

The game has potential, but needs some balancing.

I also think there are some ideas that could make this more interesting. Instead of stages, imagine if there was a world map. You'd choose which area to invade first, starting from a beginner village and working your way up to cities, holy lands, and the capital. If the map was large enough, maybe you could have different countries/nations that specialize in different towers like magic/holy/mechanical/tech etc, or maybe even an opposing undead faction. The possibilities are limitless.

There would be rewards for defeating advanced regions like relics that give you bonuses or boost your zombies. Of course these advanced regions would be significantly harder and may contain modifiers that reduce zombie effectiveness. Imagine a holy city having a city wide aura that damages zombies constantly. Choosing to invade surrounding towns and cities will reduce its effectiveness/radius.

A rebirth/prestige system would also be nice.

I don't think this should be tagged 'idle'

Man really wish i could save. Got to round 112 with no sign of stopping any time soon but had to go to bed :(.

When you click the "enter new run" button it places a pipe where you clicked. If you accidentally liquidate during the first level and start a new run you are softlocked since you end up with 1 pipe short from the reservoir.

Wish there was a buy multiplier

Its fun! Really reminds me of clickpocalypse 2 but combined with auto chess. Was hoping to collect all rares to activate all the trait synergies but party size is too small for that :( Stopped at level 52 when I happened upon an 8th rare in the shop.

Archmage and Aegis paladin paired with lifesteal/regen was such a good combo. Insane DPS and survivability even when the rest of the party was wiped.

Someone make a 30 minute youtube essay please I need to understand this

Would be good

Maybe a minigame of some sorts? But I think the pacing just needs to be adjusted. The first hardware upgrade basically takes up almost all of the required playtime, then the game snowballs and once you get server cluster trainings you instantly get the ghost ending. Are there other endings? I don't think I'd be able to get them unless I intentionally choose not to upgrade or train the bot.

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I like the concept of training a bot to trade a lot, but it gets pretty boring inbetween waiting to earn enough money for new hardware.

Edit: Progress snowballs right after you get server cluster. Your profit basically just goes through the roof

Playing in fullscreen makes it more grindy because the space is larger

PC

UI is off a little.

The game also keeps prompting you to keep clicking which gets annoying quickly.

Not an idle game

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Returned to the game and it seems like the single auto scan has been fixed. Probably should have tried refreshing first before commenting.
Edit: The cancel button for new game+ doesnt seem to work.

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Does the hot cube not work on mark up?
Edit: Doesn't seem to work at all actually

Holy crap this game is hard. But I guess that's the point.

Was spore an inspiration for this?

Maxing out parallel scanning reverts it back to only auto scanning one at a time. Also hope for there to be an option to disable the screen bending/distortion to just make it a flat screen.

Aww would have loved to try the bigger room

Game starts to lag a lot if you don't upgrade wave speed and the signals start overlapping

UI kinda broke when I clicked on a bugged file.

More incremental than a true idle, requires active play. Still it was fun

Not sure if its only me but the game gets really laggy after a period of playing, regardless of number of dominoes/numbers. Restarting the game every now and then fixes this so it isn't a big issue though.

After the 2nd prestige you basically get more and more credits exponentially. You don't even have to click to prestige any more. You can just jump to endgame prestige upgrades.
Also I wish there was a speed upgrade for autobuyer to reduce duration between upgrades.

Really wish there was a downloadable version. But  still enjoyed it a lot!

Controls: WASD for wire selection, F to cut

The controls are quite hard

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Puzzles are nice and simple so far though I do hope it does get more challenging or more unique puzzle features. The gun/battery mechanics feels quite similar to the game "The Turing Test". Maybe you could get some puzzle inspiration there.  Finding all the crooks and crannies with PDAs as well as the cameras all tracking you are great/fun details.

I feel like the story could use a little more personal background/detail about the player character him/herself though I understand the story is still probably a WIP.

Also batteries don't have collision with elevator platforms as they move. Not a big bug (Maybe its intentional?) but I do think there is potential for puzzles that require you to move batteries with the lift. 

Also just curious, did you draw any inspiration from other games? If so, which games are they?

For anyone who comes across this: I'd recommend downloading it instead of playing in the browser because once you unlock and place down summoning circles the game starts to lag quite badly if you have multiple summoning circles.

Ahh I'd already gotten the coin but it didn't occur to me to backtrack to give it to him for a key. I'd thought he'd show up later. Thanks.

Anyone know how to get the rat tech out of the cage? I've been swimming around and diving but I have no Idea what to do. I've gotten to the sluice gate at the TV but there no wheel.

There's a sign that says sewer exit for you to swim up

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I'm playing on Firefox 148.0, the lag between menus is still there on browser. PC specs: Ryzen 7 7700/RTX 3070Ti Super 
Also the game screen is actually larger than the browser window so some of the UI is not visible. 

I have skill issue. is hard

Game is hard and I have a skill issue