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PraxisXYZ

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A member registered 18 days ago · View creator page →

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(1 edit)

Thank you so much for playing! Appreciate the dedication to getting to level 74, I will look into a fix for this and release a small patch before the next update. 


Please do let me know if there’s any other bugs or just suggestions you have. :)

Wow... Thank you for such an in-depth review of the game.

It was great to see you getting so lost in it lol! 

You picked up a lot of the inspirations I had whilst making it, I grew up playing L4D2, and other zombie browser games (Last Stand, Boxhead Zombies etc.), aswell as Zomboid in recent years. I liked certain features in all of those games and wanted to see how well they'd mash up into this sort of genre, as I also love a good roguelite.

I'm currently working on a tutorial, to give players a bit more clarity on objectives and the gameplay loop. And on the back of that, I intend to add some crumbs of lore dotted around.

As for some of the frustrations you encountered:

>Accidentally picking skills - This will be fixed in the next update, the game will wait until the player is safe, before bringing up the level up choices, and a small buffer period will be in place to prevent misclicks.

>Stuck in the boards - Again, in the next update, when a door is boarded, any entity inside will be pushed out to prevent getting stuck. 

Thanks again, I'll be sure to subscribe and keep an eye out for your future videos!

(1 edit)

Hi, thanks so much for the feedback! I didn't expect anyone to play it so soon lol

I have addressed the jittering issues, it was a bit of a pain as they were only happening on itch.io and not any local builds. 

But the game should play a lot smoother now, please let me know if you bump into any other issues.  :)