Sorry about the UI issues, I'm glad you were able to enjoy it anyways! I should have had multiple instances saying which tasks boosted which, I greatly appreciate you giving my game a play and a comment!
The Emperor of Entertainment
Creator of
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The idea of cats stealing furniture on a heist was a fun and silly time, and I enjoyed throwing my cats around to try to grab everything before the time ran out. A couple times it did feel like the cats didn't fully end up where I thought they would, but it didn't really distract from my enjoyment of the game. The background music was also pleasant!
Very cute game, I was lost for a few seconds at the beginning but was able to figure it out pretty quickly! I'm terrible at rhythm games so I was struggling quite a bit but I like how the arrows flowed around the screen it made it fun for my eyes to follow them around while trying to keep up, good design decision there! I like the counting down to the beginning of time aspect and obviously the art and music were great, great game overall, Good Job!
The music was very peaceful and relaxing, and it contributed really well to creating a serene environment. The artwork for this game was phenomenal. I thought it was fun trying to find where all the little insects were hidden, and I really enjoyed the opening sequence of the game. It was a cute introduction to Mochi.
I really enjoyed this spin on Balatro! I think that having things based on a timer made it a fun challenge to see what you could throw together quickly, while still trying to score high enough to stay in the game. I did have a little issue telling apart the suits (clubs vs spades, diamonds vs hearts), but it was a minor thing. The background music was pleasant to listen to, and I enjoyed the gameplay a lot
Thank you so much and Yeah I was really tempted to try adding a crap ton of modifiers cause they would make it so much more interesting! But I had to resist the urge to ensure I was able to finish the game! Also a page that tells you how the hero will react to each of your moves so you could strategize better would really help to the feeling of control






