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pui13

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A member registered Mar 09, 2022 · View creator page →

Creator of

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Yeah we were going to add something like that but in the end we ran out of time. If the game does well enough in ratings I might make a post-jam version.

You had to do all of the tasks (marked in blue)

Thank you! white knuckle was the reason why we chose 2D hands over modelled ones.

We were going to implement something like that but we ran out of time (submitted 30 mins before the end, not including the time extension). If the game does well and people like it, I may do a post-jam version with a couple fixes; mainly the audio.

Yeah it's a problem that we are aware of, I think it might be an issue with Godot rather than us

If you wanna understand it a bit better, you should read the email shown on the main menu.

We were going to make the map bigger but we ran out of time and also forcing the game to run on web means we couldn't have put that much bigger of a map due to performance issues. Also I think the map would look very bland if there was less decorations or if it was bigger. Thanks for playing though; I hope you enjoyed it!

We have updated the game page to make it a bit easier to understand, and I will also explain it a bit here. Also there is an email shown in the main menu that explains more. You play as an intern for a space agency. All of the other employees are not in work today due to them all being sick from the party the night before (that you weren't invited to). Thus you will have to do the rocket launch independently. In order to do a launch designed for multiple people as one person, you will have to use the items scattered around the map to create a faster path for you to travel from the marked tasks. Once you have completed one set of tasks and started the countdown; you will have to complete the tasks again (one twice) in order to launch the rocket successfully. Then once all the tasks are complete, you will enter the rocket and fly to the moon! 

This is awesome considering pimorini has likely abandoned the picosystem. Is there any chance of you open sourcing it?

Thanks the feedback. I'm pretty sure the game you're thinking of was bounce in the original Nokia.