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QtheBird

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A member registered Oct 29, 2023 · View creator page →

Creator of

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web versions do always get more plays than downloadable builds, sadly

Hahaha well done on the leaderboard position! Thank you for your compliments, I just wish I had more time to work on the details more but this is enough for a short game jam!

Glad you appreciate it!

Thank you!

Thank you!

That's amazing to hear, thank you very much

thank you I should've pasted them in the description too but since the button worked for me, I didn't anticipate any issues. Sorry! Thank you for the kind words!!

I should have pasted them there for redundancy too, thank you for the feedback! No problem about the leaderboard, I should've provided some visual feedback that your score was saved!
Yeah I had some screen size issues, it seems to vary based on web browser and device, I have no idea why. So the bugs don't always spawn in a good space, sorry about that!

My UI definitely could use some work hahaha, the leaderboard was a rush job. Thank you very much for playing! The ripple compliment warms my heart

Thank you so much! shame about the button indeed

I've gotten this feedback quite a lot even though it seems to work for me, I'll try to debug it thank you!

I had no time for sound sadly. My composer friend was on a holiday anyways. thank you for the feedback!

You were dethroned! hahaha thank you so much for your kind words!

I hopped around in your testlevel for a bit, I tried the abilities but I too don't see something experimental. While the abilities might be outlandish for a CoD type game, they're lackluster for an overwatch type game. Both have been around for a long time now. Weapon implementation seemed nice, I at least liked the reloading effect, but since there wasn't anything to shoot, I also couldn't really "play" or "test" anything except see the different spread effects of your bullets.

I couldn't get the teleport ability to work, the others seem useful in a pve game.

I would've loved to play this if it were more of a game, even a shooting range, now it feels very empty, but with nice guns.

What a nice concept! I loved the sound effects, the timer and % counter were well executed, character controller felt smooth but I was hampered by the wasd controls, adding arrow key support would've helped the poor sods like me that don't have a qwerty keyboard for cultural reasons. I also noticed twice that from 6am onwards you're not woken anymore, I guess this is deliberate design but there's no end of game screen, I could just lay in bed for 30 more hours.

Overall nice little experience, thank you!

Interesting concept, it kind of feels like rock-paper-scissors but different. It's cute, I guess I won if the enemy's hp went below zero before mine!

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the translation is great, and I want to play this game again so great work! 

For my indepth analysis you can find my comment in your other game jam


Edit: went back in and finished it. Great stuff!

this game is amazing, the amount of detail is lovely. It feels very fast and out of control at first but I got used to it. Didnt finish but I played for 40-ish minutes. Great stuff

Sometimes the UI gets in its own way, when you try to go back right at the moment messages come up, you lose your choice, and later in the game it started slowing down while I tried to forward pictures, I wouldnt be able to see xho I was forwarding to.

Honestly great story, good times. I only hope those are stockphotos and not AI but thats a personal preference for me.

Thank you for your feedback, I understand the buttonmashing can wear on you. The game was meant as an eerie puzzle, so thank you for playing <3

ah yes, I should've just removed that button. It's useless on web, if I were to export elsewhere the game window would terminate.
Thank you for your comment and feedback!

While this project is creative as anything could be, the execution has a lot of issues. Sadly I couldn't find any more secrets apart from the intro and description ones. On that note, the cone upgrade locks you out of accessing the end of the description secret, I assume that's where I'd need to get if I would want more secrets. 

While I spent the first 5 minutes yeeting shroomlets, I was intrigued where this game was taking me. It reminds me a lot of those fake adds and I wanted to actually enjoy a handmade game like that. I smiled so great job! With some more time and polish this could be fun, especially with some sound effects!

I liked the effort of putting humor in there, I had a billion questions and issues but since you didn't have time it's better so submit what you have. Well done for having a start and victory screen. Next time write down the name of the artist when you download something ;)

I honestly had no idea what I was doing or what caused the game to end. After a bit of experimentation I figured there's such a thing as too many chips so I kept grabbing the biggest to then make the 1000's vanish. Time and score kept going up so I assume I was doing something right. 

I don't really know what the game was trying to do, I had difficulty understanding the instructions but the sound effects were so on point that I ended up playing for 10 minutes so well done, you!

Honestly this is amazing, love the concept, great voice acting, moody atmosphere. Could use a tune in the background and a backdrop but that's nitpicking. I sped through this game so fast I didn't realise it was over. Loved every second of it (except for reading the gdoc, even if it was mercifully short, great solution to a time crunch btw)

If worked out more (like scope x100) this could easily be a staple as a teaching aid or a big puzzle game.
Wonderful!

I want to love and adore this game. I like the concept, I like the artstyle, I like the vibe. But sadly I just can't do it. I took notes, I was listening, waving sticks when I noticed togus and hearing out the attentii but still the game would pauze/stop/restart (idk which) saying I should read the notes on those two species. So I don't think I was winning, son.

Lovely game though. 10/10 would play if it came with a tutorial or manual!

This is the perfect game for a cryptography nerd (not me!), the riddles are also not easy but they feel like classics. Great game, once you use websites it's easy to crack the codes but then you've still got to figure out the riddles.

I had fun with this! This inspired me to pay more attention to codes and riddles, thank you!

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Hi!
This could be fun! took me a while to figure out that I needed to hover my actual mouse straight on top of the flies instead of the swatter. With some polish I could see myself playing this for longer than 15 minutes XD

Edit: I got to 125 flies swatted ;)

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We (the devs) noticed this build drops you in an impossible position, in the wrong level. This sadly makes this submission unplayable. Lesson learned about deadlines xD

edit: fixed by alpha release, the game is now playable