Yeah, that would be really good to add to your YouTube channel—things like outros, intros, music, and thumbnails, like I mentioned. I think more people would subscribe to your channel that way; it would be great.
Rafael morales
Recent community posts
You're back! It's great that you aren't retiring. That's good news—I won't ask you for any more ports, either. Hey, I have an idea for your YouTube channel: you should add an intro to every video; it would be really good for your channel. Also add great music and thumbnails to attract viewers to your channel.
Don't give up, break_ordi1; please stay with *Baldi's Basics*. You're my favorite porter—you always make such great ports. I'm a fan, too; I don't have a computer, so you're the one who made it possible for me to play the ports I loved. You always listened to your community and created ports of the mods we enjoyed. Thanks for making all these ports, for listening to us, for putting effort into every single one, and for being the best porter in the world. Thanks for everything—because of you, we got to play all the ports we wanted. Good luck to you and to everyone listening; have a wonderful day or night. Thanks, break_ordi1, for everything—for being one of the first to listen to me and for sticking with *Baldi's Basics*. I'm signing off now to see what you're uploading next. Bye!
Which one will it be? Maybe it’ll be a good mod—sorry to keep pestering you, but I’m really looking forward to playing the *After Hours* mod. I hope you have a good day or a good night. https://share.google/mLMCkCIXrb51abdxL
Hi break_ordi1, talking about your last warning obviously I'm not going to unsubscribe because you're my favorite porter and you always make the ports we ask for. Also, break_ordi1, if you want to reach that goal, you should at least upload a video since you've been inactive on your channel; so please upload a video. And if you have time, you could make the "After Hours" mod whenever you're free—and also once we hit the goal. Here is the link to the mod: https://share.google/mLMCkCIXrb51abdxL. Bye break_ordi1, blessings.
Great mod, I really liked it. You could also do the "After Hours" mod; here is the link: https://share.google/mLMCkCIXrb51abdxL
You could also port a mod called "After Hours"; it's one I really want. Obviously, you'd port it later since you're working on another mod right now. Here's the link to the mod. And I'm sorry for saying this message so many times, but I really want to play it. By the way, thank you so much for making The Complex; I really appreciate it. And here's the link to the mod: https://share.google/mLMCkCIXrb51abdxL
Yesss, that's the mod I wanted—thanks a lot! You could also port a mod called "After Hours"; it's one I really want. Obviously, you'd port it later since you're working on another mod right now. Here is the link to the mod. https://share.google/mLMCkCIXrb51abdxL
Actually, besides the boss fight, I have another idea. I don't know if there will be notebooks in Part 3, but my idea is for you to collect about 10 or 15 of them—not too many, or it would be overkill. Obviously, this would involve the mechanic where touching them triggers a deadly trap. Once you collect all the notebooks, there could be earthquake-like effects. I also have an idea where Baldi leaves you in the basement; instead of an easy escape, the exit is blocked by something. To get out, you'd have to find 7 notebooks or other items. Then, a door opens revealing a key—or something similar—to unlock the basement. After that, you can leave the basement and reach the school. There, the exits would be blocked, forcing you to search the whole school for the necessary object. Of course, enemies would be chasing you throughout the school, and you'd have to dodge them. We should also place plenty of sodas around the school. When you get the object needed to escape the basement or the school, you could add an earthquake effect. Then, head toward the four exits; that’s where the boss could appear. Alternatively, you could escape the school, but just as you're about to reach home, Baldi shows up and the fight begins—something like the "Baldi's Mistake" fight or the boss battle in "Principal Craziness Part 2," where he throws things at you and objects appear that you can use to damage him. That’s my whole idea; it should also include some kind of dialogue or conversation. Anyway, I don't know if you understood everything I wrote, but... bye!
You know, at the end of the game they mentioned they were going to come up with another plan—or something like that; that’s what I wanted to tell you. My idea is that if the third part really is the final chapter of *The Worst Day*, maybe there could be a Null-style battle. Anyway, that’s all—see you on the next port you make.
Break_ordi1, good news: I recently played the Baldi mod you released not long ago—I managed to beat it. As for alexthebaldiplayer, I don't know what's going on with him; he's been offline for a while and isn't posting anything, so I'll have to see what's up with that. But I did get a YouTuber to play your mod, so that's a good thing.
I'm going to play the mod now; it looks good. Also, BaldiAMCD played their "Baldi Upgraded School" mod but hasn't posted the video yet; he says it seems because the exits aren't appearing, and he's asking me if it's a bug. I told him all the locations where the exits would be, but he hasn't responded yet, so he's going to play your mod first.
Well, I told alexthebaldiplayer to try the mod, and he said, "Sure, why not?" so he’s definitely going to play it. As for baldiAMCD, I’m still talking to him about playing it; I’m asking other YouTubers too—like TheFrustatedGamer, among others—but I’m still waiting for them to play it. I’ll let you know when they do.
You can choose whether or not to port the mod—so we can either rule it out and ask for another one instead. I also let "The Frustrated Gamer" know about the *Baldi Upgraded School* mod, and he "hearted" my message; I notified two other YouTubers as well, so eventually you'll see your mod being played by some of them—just hang tight.
