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boomo

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A member registered Feb 17, 2019 · View creator page →

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Thank you, glad you enjoyed!

I got an S++! This was super well made, congrats on your entry!! I loved the music too, it was soooo good

Haha this was so stressful but in a good way! Great work on the game it was fun to play, would love to see it expanded :)

I like the concept, it's simple but really fun to upgrade your character! I like the variety in upgrades too :)

Thank you!

Thank you! We actually had a few but apparently they did not fit well, we prob should have used it anyway though since something is better than nothing

This was really fun!! I liked the levels and it felt great to play. 

The artwork in this is so good!!! I want to make a game with this style some day too. Some of the puzzles were a bit confusing on what I needed to achieve, so I kinda just flopped around until I got it. Overall though the vibes felt really good!

Thank you!

Thank you!

Glad you enjoyed!

Thank you!! We do have a bit of hitstun from enemies and we toned it down before submitting, maybe worth taking another look into

Thank you!! If we had a little more time that was the next on our checklist 

Thanks, I'm glad you enjoyed! Good luck in your future attempts :)

I love 3 days of happiness! This was a cool short story, I wish there were some backgrounds since I think that could help set the ambience, almost like B roll but for a story. I wish there were more endings, maybe in a future version!

This was really fun! The little bits of text really helped establish a setting and theme super well, great work.

This was super fun and soooo polished!! I really loved the art, they are all so cute. I'd like to imagine these people are all just standing in a circle while the camera is rotating around them lol.  I also kept forgetting I was a dog, it's so easy so forget...

Congrats on your first jam! This was fun to play through, I loved bobbert jr.

That was super well made! I really like how creative and how well the theme worked together, the shrinking levels add a lot of tension. I think it would be cool if you had some kind of mechanic that made it so a path would only be open once the level was small enough, that way you could have options in level design to have multiple kinds of gates. I also really appreciated the pause before levels start so I knew what I was getting into!

That was fun to play through! I liked how animated Clyde was, you were able to show so many sides to him in such a brief game. Trying to find the last objects felt really tense too!

Haha thank you for playing! 

Thank you, I'm glad you enjoyed! I wish we had the time to add them :)

Glad you enjoyed! The penultimate round has been notoriously hard it seems haha

I think it would be really cool to add more in a future version since there are a lot of direction this could go! I think having a custom potion pool that you pick yourself as you level up would be awesome, since it means that players will know what ingredients they make available for themselves. I wish we could smoothen the new player experience a bit more for sure since there is a lot to learn for sure.

Thanks for playing our game! They can definitely be hard to hit since they are constantly moving, but I found that crafting effects and timing potions throws to counter this was really fun for me :)

Thank you for the kind words!

Thank you for playing, I'm glad you enjoyed!

I'm glad you enjoyed! I really loved watching my friend play your game lolol

Thank you! We're planning on fixing up a few things :)

This game was super fun! I didn't know the Doomsday Clock was a real thing and it's so concerning that we're so close to midnight lol. It felt really stressful to try and connect the pins while world leaders are hypothetically almost bombing each other.

I love the song, I'm glad you put the lyrics too. I didn't realize the hitbox for dropping feathers until I read the description haha. It was fun to get used to the weird controls, I found that if I managed to keep my fingers pinched just enough so they were close to together, I could more easily grab the chickens and it felt better to time.

I got a time of 7:31! It was super unique and I've never played something like it. I liked being able to save in between my big plays.

Cool idea! It was fun to challenge myself to do it as quick as I could, and using the subtract to get the card I needed was an interesting puzzle

This was fun! The fire effects were really nice

That was fun! I really enjoyed solving all the mini puzzles.

That was super fun! I think I noticed that you might spawn the next target in the world once you move to the next level, which meant that if I was really fast I could find them on the edge of the screen almost within one cycle! I was usually unsuccessful though, but it was exciting to push myself.

That was really fun! I feel like I need star craft levels of micro management to go crazy!

Thanks, glad you enjoyed!

Thank you!

I'm glad it was easy to parse since there are so many moving parts