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raphael3215

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A member registered Feb 07, 2015

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Thanks for the feedback, I'm glad you liked!

Thanks a lot for the feedback. I was the programmer of the team and also part-time electronic repair guy and yes, the soldering session was built not to be realistic in any way. The parallax creating mixels was a issue we noticed during development, but to avoid that, the parallax had to move in discrete steps to match the low resolution, which means it would be snapping to the grid constantly. We did implement, but the results were very nauseating and we opted to leave it as it is. Again, thanks for playing and I'm glad you enjoyed!