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raziel321

15
Posts
85
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A member registered Mar 15, 2026 · View creator page →

Creator of

Recent community posts

thank you for the feedback!


Considering your questions:


1. With 0.1.1 you can skip the tutorial by going to the main menu


2. You earn those tokens via challenges, each finished one gives you one token. But you're right, it's not really obvious... I should make that clearer somehow. 


3. Voice would be nice, maybe I'll look into it when I tackle sound as a whole issue.


4. You can always maximise the character, both customer and worker and check the traits there. Nonetheless, I'll see if i can't improve the tooltip.


5. You're not the first with that idea. I'll see what I can do.

Honestly, AI is involved in pretty much every aspect of the game. All images are generated, I do vibe coding, and writing is also AI supported. I obviously double check and develop the project according to my own ideas, but AI does help a lot during development.

The 0.2 is coming along, things are definitely taking shape already. Sound is planned, but I don't know if it'll be part of the 0.2 or part of a later Update.

Yeah, it kinda works on mobile, but i definitely won't recommend it at this time. Maybe on tablet, i haven't tried that yet, but it's definitely not optimized for the phone screen... it's on the list of planned features though

For 0.2, I'm planning an overview about the level's goals, including challenges, so I think that'll be helpful. And I see that the formulation of the Nothing Bought task isn't entirely clear, so I'll improve the phrasing. Thanks for your feedback!

(2 edits)

"Nothing Bought" requires you not to buy any experience during the run. Choosing a trait at level 3 is fine. "One Trick" requires Candy to select nothing but Anal, even using Reassignment to change during a night fails the challenge. Both were working fine when I tried them, but I didn't double check in 0.1.1... I will check again

Edit: "Nothing Bought" worked as intended for me, haven't checked "One Trick" yet

Okay, 0.1.1 is out and should hopefully fix the drag & drop issue. Please try again and tell me if it works correct now

No problem about the writing. I just uploaded the 0.1.1 with updated drag and drop. That should fix your issue. It would be great if you could check again!

(1 edit)

Yeah, mobile is possible, but it's far from beautiful. Good enough for me to debug and experiment, but I'd always recommend a bigger screen. Tablets should work fine though, at least I think so. I haven't tried yet...

Thank you! Are you experiencing the drag and drop big others are describing here or how does the bug show itself? What browser are you using?

Thank you :) I already thought about music/sound as well. But I usually mute the sound when playing adult games, so I didn't really have it as a priority ^^

I think that is a good idea. I already thought about it as well. Unfortunately my graphics card is not the best, so i guess I'd need to do that generation online. I'll take a look at some point if that is feasible and how it looks...

I couldn't exactly reproduce it, but I'd guess it's an issue with the browser's drag functionality. So I used that as an opportunity to redo the drag process. It should avoid the issues and look better in the process. It'll be part of the 0.1.1 that will probably drop in the next days with some fine tuning and bug fixing.

thanks for the feedback. A button to head back to the menu seems so obvious, I guess I was developer blind. I'll definitely add that.

Do you have any idea how you broke the cards? I'll take a look either way, but the more information I have the better I can trace that bug. 

Wow, almost 3000 views during the first night. You guys are amazing! I would love to hear from you. What do you think of my first release? What do you like or don't like?